Re: [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump"

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On Sat, 2016-09-24 at 18:55 +0200, SF Markus Elfring wrote:
> > > +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
> > Why did you split it off from the patch where you attempt to use it?
> I chose a special patch granularity once again.
> > What good does this change do on its own?
> I find that it is a preparation. - If this addition could not be accepted,
> the following update step would also be discussed under an other perspective,
> wouldn't it?

It's purposeless, creates unnecessary patches to review
and generally wastes other people's time.

Please don't purposefully waste other people's time.
It makes your patch proposals _less_ likely to be applied.
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