Re: [PATCH 0/5] HID: playstation: various DS4 and DualSense fixes

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On Thu, 5 Jan 2023, Roderick Colenbrander wrote:

> Hi,
> 
> This patch set contains a number of small fixes and stability improvements.
> 
> The stability patches are most critical as they prevent kernel crashes.
> Over the years there have been various buggy devices usually clone devices,
> but now apparently some official devices with wiped calibration data.
> It is hard to handle all permutations of devices as some have constants,
> some have broken constants (e.g. wrong sign of a coefficient). We disable
> calibration when we see an invalid 0 denominator. The patch adds the same
> logic to both the DualShock4 and DualSense code.
> 
> As part of the calibration stability improvements, a thorough review was
> performed of the calibration code as it was suspected it was potentially
> incorrect. It was found to be only slightly wrong for the handling of the
> bias of the gyroscopes. Two patches fix this for both DualShock4 and DualSense.
> There is only a marginal impact on practical values as the bias values
> tend to be quite small.
> 
> Thanks,
> Roderick Colenbrander
> Sony Interactive Entertainment, LLC

I am splitting the stability ones (for 6.2) from the small improvements / 
cleanups (for 6.3).

Thanks,

-- 
Jiri Kosina
SUSE Labs




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