The hid-gamecube-adapter driver supports Nintendo Gamecube Controller Adapters. They are USB devices on which up to four Nintendo Gamecube Controllers can be plugged. The driver create independent input devices as controllers are connected. Signed-off-by: François-Xavier Carton <fx.carton91@xxxxxxxxx> --- MAINTAINERS | 6 + drivers/hid/Kconfig | 10 + drivers/hid/Makefile | 1 + drivers/hid/hid-gamecube-adapter.c | 386 +++++++++++++++++++++++++++++ drivers/hid/hid-ids.h | 1 + 5 files changed, 404 insertions(+) create mode 100644 drivers/hid/hid-gamecube-adapter.c diff --git a/MAINTAINERS b/MAINTAINERS index d5b1878f2815..585ddcf3a6dd 100644 --- a/MAINTAINERS +++ b/MAINTAINERS @@ -7025,6 +7025,12 @@ F: scripts/gcc-plugin.sh F: scripts/Makefile.gcc-plugins F: Documentation/kbuild/gcc-plugins.rst +GAMECUBE ADAPTER HID DRIVER +M: François-Xavier Carton <fx.carton91@xxxxxxxxx> +L: linux-input@xxxxxxxxxxxxxxx +S: Maintained +F: drivers/hid/hid-gamecube-adapter* + GASKET DRIVER FRAMEWORK M: Rob Springer <rspringer@xxxxxxxxxx> M: Todd Poynor <toddpoynor@xxxxxxxxxx> diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig index 7c89edbd6c5a..d49e261a74f6 100644 --- a/drivers/hid/Kconfig +++ b/drivers/hid/Kconfig @@ -350,6 +350,16 @@ config HID_EZKEY ---help--- Support for Ezkey BTC 8193 keyboard. +config HID_GAMECUBE_ADAPTER + tristate "Nintendo Gamecube Controller Adapter support" + depends on HID + depends on USB_HID + ---help--- + Support for the Nintendo Gamecube Controller Adapter. + + To compile this driver as a module, choose M here: the + module will be called hid-gamecube-adapter. + config HID_GEMBIRD tristate "Gembird Joypad" depends on HID diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile index d8ea4b8c95af..9cddc4d48db8 100644 --- a/drivers/hid/Makefile +++ b/drivers/hid/Makefile @@ -46,6 +46,7 @@ obj-$(CONFIG_HID_ELAN) += hid-elan.o obj-$(CONFIG_HID_ELECOM) += hid-elecom.o obj-$(CONFIG_HID_ELO) += hid-elo.o obj-$(CONFIG_HID_EZKEY) += hid-ezkey.o +obj-$(CONFIG_HID_GAMECUBE_ADAPTER) += hid-gamecube-adapter.o obj-$(CONFIG_HID_GEMBIRD) += hid-gembird.o obj-$(CONFIG_HID_GFRM) += hid-gfrm.o obj-$(CONFIG_HID_GLORIOUS) += hid-glorious.o diff --git a/drivers/hid/hid-gamecube-adapter.c b/drivers/hid/hid-gamecube-adapter.c new file mode 100644 index 000000000000..0537ece0979a --- /dev/null +++ b/drivers/hid/hid-gamecube-adapter.c @@ -0,0 +1,386 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* + * HID driver for Nintendo Gamecube Controller Adapters + * + * Copyright (c) 2020 François-Xavier Carton <fx.carton91@xxxxxxxxx> + * + * This driver is based on: + * https://github.com/ToadKing/wii-u-gc-adapter + * drivers/hid/hid-wiimote-core.c + * drivers/hid/hid-steam.c + * + */ + +#include "hid-ids.h" +#include <linux/device.h> +#include <linux/hid.h> +#include <linux/module.h> +#include <linux/rcupdate.h> +#include <linux/usb.h> +#include "usbhid/usbhid.h" + +enum gamecube_output { + GC_CMD_INIT = 0x13 +}; + +enum gamecube_input { + GC_INPUT_REPORT = 0x21 +}; + +#define GC_INPUT_REPORT_SIZE 37 + +enum gamecube_ctrl_flags { + GC_FLAG_EXTRAPOWER = BIT(2), + GC_TYPE_NORMAL = BIT(4), + GC_TYPE_WAVEBIRD = BIT(5), + GC_TYPES = GC_TYPE_NORMAL | GC_TYPE_WAVEBIRD +}; + +enum gamecube_btn { + GC_BTN_START = BIT(0), + GC_BTN_Z = BIT(1), + GC_BTN_R = BIT(2), + GC_BTN_L = BIT(3), + GC_BTN_A = BIT(8), + GC_BTN_B = BIT(9), + GC_BTN_X = BIT(10), + GC_BTN_Y = BIT(11), + GC_BTN_DPAD_LEFT = BIT(12), + GC_BTN_DPAD_RIGHT = BIT(13), + GC_BTN_DPAD_DOWN = BIT(14), + GC_BTN_DPAD_UP = BIT(15), +}; + +struct gamecube_ctrl { + struct input_dev __rcu *input; + enum gamecube_ctrl_flags flags; + struct gamecube_adapter *adpt; + struct work_struct work_connect; + spinlock_t flags_lock; +}; + +struct gamecube_adapter { + struct gamecube_ctrl ctrls[4]; + struct hid_device *hdev; +}; + +static int gamecube_hid_send(struct hid_device *hdev, const u8 *data, size_t n) +{ + u8 *buf; + int ret; + + buf = kmemdup(data, n, GFP_KERNEL); + if (!buf) + return -ENOMEM; + ret = hid_hw_output_report(hdev, buf, n); + kfree(buf); + return ret; +} + +static int gamecube_send_cmd_init(struct hid_device *hdev) +{ + const u8 initcmd[] = {GC_CMD_INIT}; + return gamecube_hid_send(hdev, initcmd, sizeof(initcmd)); +} + +static const unsigned int gamecube_buttons[] = { + BTN_START, BTN_TR2, BTN_TR, BTN_TL, + BTN_SOUTH, BTN_WEST, BTN_EAST, BTN_NORTH, + BTN_DPAD_LEFT, BTN_DPAD_RIGHT, BTN_DPAD_DOWN, BTN_DPAD_UP +}; + +static const unsigned int gamecube_axes[] = { + ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_Z, ABS_RZ +}; + +static const char* gamecube_ctrl_name(enum gamecube_ctrl_flags flags) +{ + switch (flags & GC_TYPES) { + case GC_TYPE_NORMAL: + return "Standard Gamecube Controller"; + case GC_TYPE_WAVEBIRD: + return "Wavebird Gamecube Controller"; + } + return NULL; +} + +static int gamecube_ctrl_create(struct gamecube_ctrl *ctrl) +{ + struct input_dev *input; + struct hid_device *hdev = ctrl->adpt->hdev; + const char *name; + unsigned int i; + int ret; + + name = gamecube_ctrl_name(ctrl->flags); + if (!name) { + unsigned int num = ctrl - ctrl->adpt->ctrls; + hid_warn(hdev, "port %u: unknown controller plugged in\n", num + 1); + return -EINVAL; + } + + input = input_allocate_device(); + if (!input) + return -ENOMEM; + + input_set_drvdata(input, ctrl); + input->id.bustype = hdev->bus; + input->id.vendor = hdev->vendor; + input->id.product = hdev->product; + input->id.version = hdev->version; + input->name = name; + + for (i = 0; i < ARRAY_SIZE(gamecube_buttons); i++) + input_set_capability(input, EV_KEY, gamecube_buttons[i]); + for (i = 0; i < ARRAY_SIZE(gamecube_axes); i++) + input_set_abs_params(input, gamecube_axes[i], 0, 255, 0, 0); + + ret = input_register_device(input); + if (ret) + goto err_free_device; + + rcu_assign_pointer(ctrl->input, input); + return 0; + +err_free_device: + input_free_device(input); + return ret; +} + +static void gamecube_ctrl_destroy(struct gamecube_ctrl *ctrl) +{ + struct input_dev *input; + rcu_read_lock(); + input = rcu_dereference(ctrl->input); + rcu_read_unlock(); + if (!input) + return; + RCU_INIT_POINTER(ctrl->input, NULL); + synchronize_rcu(); + input_unregister_device(input); +} + +static void gamecube_work_connect_cb(struct work_struct *work) +{ + struct gamecube_ctrl *ctrl = container_of(work, struct gamecube_ctrl, work_connect); + struct input_dev *input; + unsigned long irq_flags; + unsigned int num = ctrl - ctrl->adpt->ctrls; + u8 type; + + spin_lock_irqsave(&ctrl->flags_lock, irq_flags); + type = ctrl->flags & GC_TYPES; + spin_unlock_irqrestore(&ctrl->flags_lock, irq_flags); + + rcu_read_lock(); + input = rcu_dereference(ctrl->input); + rcu_read_unlock(); + + if (type && input) { + hid_info(ctrl->adpt->hdev, "port %u: already connected\n", num + 1); + } else if (type) { + hid_info(ctrl->adpt->hdev, "port %u: controller plugged in\n", num + 1); + gamecube_ctrl_create(ctrl); + } else if (input) { + hid_info(ctrl->adpt->hdev, "port %u: controller unplugged\n", num + 1); + gamecube_ctrl_destroy(ctrl); + } +} + +static void gamecube_ctrl_handle_report(struct gamecube_ctrl *ctrl, u8 *data) +{ + struct input_dev *dev; + u16 btns = data[1] << 8 | data[2]; + u8 old_flags, new_flags = data[0]; + unsigned long irq_flags; + + spin_lock_irqsave(&ctrl->flags_lock, irq_flags); + old_flags = ctrl->flags; + ctrl->flags = new_flags; + spin_unlock_irqrestore(&ctrl->flags_lock, irq_flags); + + if ((new_flags & GC_TYPES) != (old_flags & GC_TYPES)) { + schedule_work(&ctrl->work_connect); + return; + } + if (!(new_flags & GC_TYPES)) + return; + + rcu_read_lock(); + dev = rcu_dereference(ctrl->input); + if (!dev) + goto unlock; + + input_report_key(dev, BTN_START, btns & GC_BTN_START); + input_report_key(dev, BTN_TR2, btns & GC_BTN_Z); + input_report_key(dev, BTN_TR, btns & GC_BTN_R); + input_report_key(dev, BTN_TL, btns & GC_BTN_L); + input_report_key(dev, BTN_SOUTH, btns & GC_BTN_A); + input_report_key(dev, BTN_WEST, btns & GC_BTN_B); + input_report_key(dev, BTN_EAST, btns & GC_BTN_X); + input_report_key(dev, BTN_NORTH, btns & GC_BTN_Y); + input_report_key(dev, BTN_DPAD_LEFT, btns & GC_BTN_DPAD_LEFT); + input_report_key(dev, BTN_DPAD_RIGHT, btns & GC_BTN_DPAD_RIGHT); + input_report_key(dev, BTN_DPAD_DOWN, btns & GC_BTN_DPAD_DOWN); + input_report_key(dev, BTN_DPAD_UP, btns & GC_BTN_DPAD_UP); + input_report_abs(dev, ABS_X, data[3]); + input_report_abs(dev, ABS_Y, 255 - data[4]); + input_report_abs(dev, ABS_RX, data[5]); + input_report_abs(dev, ABS_RY, 255 - data[6]); + input_report_abs(dev, ABS_Z, data[7]); + input_report_abs(dev, ABS_RZ, data[8]); + input_sync(dev); + +unlock: + rcu_read_unlock(); +} + +static int gamecube_hid_event(struct hid_device *hdev, + struct hid_report *report, u8 *raw_data, int size) +{ + struct gamecube_adapter *adpt = hid_get_drvdata(hdev); + unsigned int i; + + if (size < 1) + return -EINVAL; + if (size == GC_INPUT_REPORT_SIZE && raw_data[0] == GC_INPUT_REPORT) { + for (i = 0; i < 4; i++) + gamecube_ctrl_handle_report(adpt->ctrls + i, raw_data + 1 + 9 * i); + } else { + hid_warn(hdev, "unhandled event\n"); + } + + return 0; +} + +static struct gamecube_adapter* gamecube_adpt_create(struct hid_device *hdev) +{ + struct gamecube_adapter *adpt; + unsigned int i; + + adpt = kzalloc(sizeof(*adpt), GFP_KERNEL); + if (!adpt) + return NULL; + + adpt->hdev = hdev; + hid_set_drvdata(hdev, adpt); + + for (i = 0; i < 4; i++) { + adpt->ctrls[i].adpt = adpt; + INIT_WORK(&adpt->ctrls[i].work_connect, gamecube_work_connect_cb); + spin_lock_init(&adpt->ctrls[i].flags_lock); + } + + return adpt; +} + +static void gamecube_adpt_destroy(struct gamecube_adapter* adpt) +{ + unsigned int i; + + for (i = 0; i < 4; i++) { + gamecube_ctrl_destroy(adpt->ctrls + i); + } + hid_hw_close(adpt->hdev); + hid_hw_stop(adpt->hdev); + kfree(adpt); +} + +/* This is needed, as by default the URB buffer size is set to 38, which is + * one byte too long and will result in EOVERFLOW failures. + */ +static int gamecube_fixup_urb_in(struct gamecube_adapter *adpt) +{ + struct hid_device *hdev = adpt->hdev; + struct usbhid_device *usbhid; + + if (!hid_is_using_ll_driver(hdev, &usb_hid_driver)) + return -EINVAL; + usbhid = hdev->driver_data; + if (usbhid->urbin->transfer_buffer_length < GC_INPUT_REPORT_SIZE) + return -EINVAL; + usbhid->urbin->transfer_buffer_length = GC_INPUT_REPORT_SIZE; + return 0; +} + +static int gamecube_hid_probe(struct hid_device *hdev, + const struct hid_device_id *id) +{ + struct gamecube_adapter *adpt; + int ret; + + adpt = gamecube_adpt_create(hdev); + if (!adpt) { + hid_err(hdev, "Can't alloc device\n"); + return -ENOMEM; + } + + ret = hid_parse(hdev); + if (ret) { + hid_err(hdev, "HID parse failed\n"); + goto err; + } + + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); + if (ret) { + hid_err(hdev, "HW start failed\n"); + goto err; + } + + ret = hid_hw_open(hdev); + if (ret) { + hid_err(hdev, "cannot start hardware I/O\n"); + goto err_stop; + } + + ret = gamecube_fixup_urb_in(adpt); + if (ret) { + hid_err(hdev, "failed to fix input URB\n"); + goto err_close; + } + + ret = gamecube_send_cmd_init(hdev); + if (ret < 0) { + hid_err(hdev, "failed to send init command\n"); + goto err_close; + } + + hid_info(hdev, "new adapter registered\n"); + return 0; + +err_close: + hid_hw_close(hdev); +err_stop: + hid_hw_stop(hdev); +err: + kfree(adpt); + return ret; +} + +static void gamecube_hid_remove(struct hid_device *hdev) +{ + struct gamecube_adapter *adpt = hid_get_drvdata(hdev); + + hid_info(hdev, "adapter removed\n"); + gamecube_adpt_destroy(adpt); +} + +static const struct hid_device_id gamecube_hid_devices[] = { + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, + USB_DEVICE_ID_NINTENDO_GAMECUBE_ADAPTER) }, + { } +}; +MODULE_DEVICE_TABLE(hid, gamecube_hid_devices); + +static struct hid_driver gamecube_hid_driver = { + .name = "gamecube-adapter", + .id_table = gamecube_hid_devices, + .probe = gamecube_hid_probe, + .remove = gamecube_hid_remove, + .raw_event = gamecube_hid_event, +}; +module_hid_driver(gamecube_hid_driver); + +MODULE_LICENSE("GPL"); +MODULE_AUTHOR("François-Xavier Carton <fx.carton91@xxxxxxxxx>"); +MODULE_DESCRIPTION("Driver for Nintendo Gamecube Controller Adapters"); diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h index b18b13147a6f..1ebea811ea3b 100644 --- a/drivers/hid/hid-ids.h +++ b/drivers/hid/hid-ids.h @@ -882,6 +882,7 @@ #define USB_VENDOR_ID_NINTENDO 0x057e #define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306 #define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330 +#define USB_DEVICE_ID_NINTENDO_GAMECUBE_ADAPTER 0x0337 #define USB_VENDOR_ID_NOVATEK 0x0603 #define USB_DEVICE_ID_NOVATEK_PCT 0x0600 -- 2.26.2