Re: [PATCH 0/5] HID: hid-sony.c: Use devm_ api to simplify Sony game device driver

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Hi Hanno,

Thanks for your contributions. My team and I need to have a close look
at some of these changes and QA them again. The situation is that we
(=Sony) are starting to use the driver more and more ourselves and
need to validate bigger changes to ensure quality and prevent
regressions in products. I can't guarantee at the moment when we can
evaluate the changes. Hopefully we can allocate some resources in a
few weeks.

Thanks,
Roderick

On Thu, Jun 14, 2018 at 7:28 AM, Hanno Zulla <abos@xxxxxxxx> wrote:
> Hello,
>
> for hid-bigbenff, I used the code of hid-betopff and hid-sony
> to learn about writing a device driver.
>
> Benjamin's review of hid-bigbenff noted that one should use the
> devm_ api calls these days, which served as a motivation to
> refactor this api change into the older code where appropriate.
>
> This removes some device teardown code and makes error handling
> easier.
>
> I tested this with a Sony Dualshock 3 bluetooth gamepad only,
> so additional test reports from other users of the driver may be
> warranted.
>
> Kind regards,
>
> Hanno
>
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