On Sat, 2016-09-24 at 18:32 +0200, SF Markus Elfring wrote: > > > @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr > > > unsigned long flags; > > > unsigned char u; > > > > > > > - printk(KERN_INFO "joydump: ,------------------ START ----------------.\n"); > > > - printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); > > > - printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); > > > + pr_info(",------------------ START ----------------.\n" > > > + "| Dumping: %30s |\n" > > > + "| Speed: %28d kHz |\n", > > > + gameport->phys, > > > + gameport->speed); > > > > Not the same output. > > > Should the desired output be the same when the relevant data are passed by a single function call > (instead of three as before)? Adding a singleton for a pr_fmt #define constant string and updating the printk subsystem to prepend that constant string to each use of a pr_<level> at runtime would be an improvement as it could reduce constant data used by the format strings. That would be a _real_ improvement. Please try to implement something like that before submitting more of these incorrect patches. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html