Re: [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect()

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Sat, 2016-09-24 at 15:50 +0200, SF Markus Elfring wrote:

> * Prefer usage of the macro "pr_info" over the interface "printk"
>   in this function.
> * Reduce number of output function calls.

Did you test this?  I doubt it.

> diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c
[]
> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr
> >  	unsigned long flags;
> >  	unsigned char u;
>  
> > -	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
> > -	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
> > -	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
> > +	pr_info(",------------------ START ----------------.\n"
> > +		"| Dumping: %30s |\n"
> > +		"| Speed: %28d kHz |\n",
> > +		gameport->phys,
> > +		gameport->speed);

Not the same output.

--
To unsubscribe from this list: send the line "unsubscribe linux-input" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at  http://vger.kernel.org/majordomo-info.html



[Index of Archives]     [Linux Media Devel]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [Linux Wireless Networking]     [Linux Omap]

  Powered by Linux