On Tue, Jun 22, 2010 at 12:00 PM, Joonyoung Shim <jy0922.shim@xxxxxxxxxxx> wrote: > On 6/22/2010 12:38 PM, Eric Miao wrote: >> On Tue, Jun 22, 2010 at 11:27 AM, Joonyoung Shim >> <jy0922.shim@xxxxxxxxxxx> wrote: >>> On 6/22/2010 12:02 PM, Eric Miao wrote: >>>> On Tue, Jun 22, 2010 at 8:48 AM, Joonyoung Shim <jy0922.shim@xxxxxxxxxxx> wrote: >>>>> On 6/21/2010 8:16 PM, Russell King - ARM Linux wrote: >>>>>> On Mon, Jun 21, 2010 at 06:39:10PM +0800, Eric Miao wrote: >>>>>>> On Mon, Jun 21, 2010 at 5:19 PM, Russell King - ARM Linux >>>>>>> <linux@xxxxxxxxxxxxxxxx> wrote: >>>>>>>> On Mon, Jun 21, 2010 at 05:05:34PM +0800, Eric Miao wrote: >>>>>>>>> On Mon, Jun 21, 2010 at 2:26 PM, Joonyoung Shim <jy0922.shim@xxxxxxxxxxx> wrote: >>>>>>>>>> +void __init samsung_keypad_set_platdata(struct samsung_keypad_platdata *pd) >>>>>>>>>> +{ >>>>>>>>>> + � � � struct samsung_keypad_platdata *npd; >>>>>>>>>> + >>>>>>>>>> + � � � if (!pd) { >>>>>>>>>> + � � � � � � � printk(KERN_ERR "%s: no platform data\n", __func__); >>>>>>>>>> + � � � � � � � return; >>>>>>>>>> + � � � } >>>>>>>>>> + >>>>>>>>>> + � � � npd = kmemdup(pd, sizeof(struct samsung_keypad_platdata), GFP_KERNEL); >>>>>>>>>> + � � � if (!npd) >>>>>>>>>> + � � � � � � � printk(KERN_ERR "%s: no memory for platform data\n", __func__); >>>>>>>>> This part of the code is actually duplicated again and again and again >>>>>>>>> for each device, PXA and other legacy platforms are bad references for >>>>>>>>> this. In arch/arm/mach-mmp/, it might be a bit cleaner, there are three >>>>>>>>> major points: >>>>>>>>> >>>>>>>>> �1. A minimum 'struct pxa_device_desc' for a simple description of a >>>>>>>>> � � device (more than 90% of the devices can be described that way), >>>>>>>>> � � and avoid using a comparatively heavier weight platform_device, >>>>>>>>> � � which can be generated at run-time >>>>>>>>> >>>>>>>>> �2. pxa_register_device() to allocate and register the platform_device >>>>>>>>> � � at run-time, along with the platform data >>>>>>>> It's a bad idea to make platform data be run-time discardable like this: >>>>>>>> >>>>>>>>>> +struct samsung_keypad_platdata { >>>>>>>>>> + � � � const struct matrix_keymap_data *keymap_data; >>>>>>>> What you end up with is some platform data structures which must be kept >>>>>>>> (those which have pointers to them from the platform data), and others >>>>>>>> (the platform data itself) which can be discarded at runtime. >>>>>>>> >>>>>>>> We know that the __initdata attributations cause lots of problems - >>>>>>>> they're frequently wrong. �Just see the constant hastle with __devinit >>>>>>>> et.al. �The same issue happens with __initdata as well. >>>>>>>> >>>>>>>> So why make things more complicated by allowing some platform data >>>>>>>> structures to be discardable and others not to be? �Is their small >>>>>>>> size (maybe 6 words for this one) really worth the hastle of getting >>>>>>>> __initdata attributations wrong (eg, on the keymap data?) >>>>>>>> >>>>>>> Russell, >>>>>>> >>>>>>> The benefit I see is when multiple boards are compiled in, those >>>>>>> data not used can be automatically discarded. >>>>>> Yes, but only some of the data can be discarded. Continuing with the >>>>>> example in hand, while you can discard the six words which represent >>>>>> samsung_keypad_platdata, but the keymap_data can't be because that won't >>>>>> be re-allocated, which is probably a much larger data structure. >>>>>> >>>>> No. the keymap_data is possible too. The keypad driver allocates other >>>>> keymap area of input device and it is assigned from datas based on this >>>>> keymap_data. >>>>> >>>> This is a generic issue. Even if in your example, you can avoid this by >>>> re-allocation and re-assignment (ignore the performance issue for such >>>> behavior), the real question is the difficult to track all these down. Since >>> Right, it can occur difficulty of maintain. I wanted just to inform the >>> current fact. >>> >>>> matrix_keypad_data is something out of your control (it was actually >>>> drafted by me and Dmitry if you are interested), and think about one day >>>> I changed it's definition, now you have to sync your driver and code every >>>> time to make sure the discarded data is not referenced. >>>> >>> if matrix_keypad_data is changed, i think the patchset should included >>> change of related other parts using it. >>> >> >> That's reasonable but difficult in practice, every keypad driver using >> matrix_keypad_data could be doing things differently. That's what I'm > > Just FYI, correct name is matrix_keymap_data and current all keypad > drivers using matrix_keymap_data use it to same way. > Note I was just thinking there is a potential issue as been pointed out that we can improve. And I'm not NACKing your perfect patch. Sorry if I made you think so. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html