On 6/22/2010 12:38 PM, Eric Miao wrote: > On Tue, Jun 22, 2010 at 11:27 AM, Joonyoung Shim > <jy0922.shim@xxxxxxxxxxx> wrote: >> On 6/22/2010 12:02 PM, Eric Miao wrote: >>> On Tue, Jun 22, 2010 at 8:48 AM, Joonyoung Shim <jy0922.shim@xxxxxxxxxxx> wrote: >>>> On 6/21/2010 8:16 PM, Russell King - ARM Linux wrote: >>>>> On Mon, Jun 21, 2010 at 06:39:10PM +0800, Eric Miao wrote: >>>>>> On Mon, Jun 21, 2010 at 5:19 PM, Russell King - ARM Linux >>>>>> <linux@xxxxxxxxxxxxxxxx> wrote: >>>>>>> On Mon, Jun 21, 2010 at 05:05:34PM +0800, Eric Miao wrote: >>>>>>>> On Mon, Jun 21, 2010 at 2:26 PM, Joonyoung Shim <jy0922.shim@xxxxxxxxxxx> wrote: >>>>>>>>> +void __init samsung_keypad_set_platdata(struct samsung_keypad_platdata *pd) >>>>>>>>> +{ >>>>>>>>> + � � � struct samsung_keypad_platdata *npd; >>>>>>>>> + >>>>>>>>> + � � � if (!pd) { >>>>>>>>> + � � � � � � � printk(KERN_ERR "%s: no platform data\n", __func__); >>>>>>>>> + � � � � � � � return; >>>>>>>>> + � � � } >>>>>>>>> + >>>>>>>>> + � � � npd = kmemdup(pd, sizeof(struct samsung_keypad_platdata), GFP_KERNEL); >>>>>>>>> + � � � if (!npd) >>>>>>>>> + � � � � � � � printk(KERN_ERR "%s: no memory for platform data\n", __func__); >>>>>>>> This part of the code is actually duplicated again and again and again >>>>>>>> for each device, PXA and other legacy platforms are bad references for >>>>>>>> this. In arch/arm/mach-mmp/, it might be a bit cleaner, there are three >>>>>>>> major points: >>>>>>>> >>>>>>>> �1. A minimum 'struct pxa_device_desc' for a simple description of a >>>>>>>> � � device (more than 90% of the devices can be described that way), >>>>>>>> � � and avoid using a comparatively heavier weight platform_device, >>>>>>>> � � which can be generated at run-time >>>>>>>> >>>>>>>> �2. pxa_register_device() to allocate and register the platform_device >>>>>>>> � � at run-time, along with the platform data >>>>>>> It's a bad idea to make platform data be run-time discardable like this: >>>>>>> >>>>>>>>> +struct samsung_keypad_platdata { >>>>>>>>> + � � � const struct matrix_keymap_data *keymap_data; >>>>>>> What you end up with is some platform data structures which must be kept >>>>>>> (those which have pointers to them from the platform data), and others >>>>>>> (the platform data itself) which can be discarded at runtime. >>>>>>> >>>>>>> We know that the __initdata attributations cause lots of problems - >>>>>>> they're frequently wrong. �Just see the constant hastle with __devinit >>>>>>> et.al. �The same issue happens with __initdata as well. >>>>>>> >>>>>>> So why make things more complicated by allowing some platform data >>>>>>> structures to be discardable and others not to be? �Is their small >>>>>>> size (maybe 6 words for this one) really worth the hastle of getting >>>>>>> __initdata attributations wrong (eg, on the keymap data?) >>>>>>> >>>>>> Russell, >>>>>> >>>>>> The benefit I see is when multiple boards are compiled in, those >>>>>> data not used can be automatically discarded. >>>>> Yes, but only some of the data can be discarded. Continuing with the >>>>> example in hand, while you can discard the six words which represent >>>>> samsung_keypad_platdata, but the keymap_data can't be because that won't >>>>> be re-allocated, which is probably a much larger data structure. >>>>> >>>> No. the keymap_data is possible too. The keypad driver allocates other >>>> keymap area of input device and it is assigned from datas based on this >>>> keymap_data. >>>> >>> This is a generic issue. Even if in your example, you can avoid this by >>> re-allocation and re-assignment (ignore the performance issue for such >>> behavior), the real question is the difficult to track all these down. Since >> Right, it can occur difficulty of maintain. I wanted just to inform the >> current fact. >> >>> matrix_keypad_data is something out of your control (it was actually >>> drafted by me and Dmitry if you are interested), and think about one day >>> I changed it's definition, now you have to sync your driver and code every >>> time to make sure the discarded data is not referenced. >>> >> if matrix_keypad_data is changed, i think the patchset should included >> change of related other parts using it. >> > > That's reasonable but difficult in practice, every keypad driver using > matrix_keypad_data could be doing things differently. That's what I'm Just FYI, correct name is matrix_keymap_data and current all keypad drivers using matrix_keymap_data use it to same way. > concerned about. Things will be much easier for driver writers if he > knows the data passed in will always be reference-able. > -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html