* Matt Fleming <matt@xxxxxxxxxxxxxxxxx> wrote: > On Thu, 10 Oct, at 07:28:44PM, Ingo Molnar wrote: > > Btw., could we perhaps remap the whole framebuffer at init time, or is it > > too large? If early_ioremap() fails for whatever reason then that will > > emit a WARN_ON(), which will recurse in a fairly nasty way ... > > The framebuffer memory will be quite large, so I don't think it makes > sense to map it all this early, because it's likely we'll run out of > fixmap entries. Fair enough. > > > +static __init void early_efi_clear_screen(void) > > > +{ > > > + struct screen_info *si; > > > + int y; > > > + > > > + si = &boot_params.screen_info; > > > + for (y = 0; y < si->lfb_height; y++) > > > + early_efi_clear_line(y); > > > > Looks a bit superfluous to introduce 'si' just for that single use? > > I did this to reduce the length of the "for (y = 0..." line. But that line looks fine with that included. If it goes slightly above 80 chars that's still OK IMHO. > > > +static void early_efi_write_char(void *dst, char c, int h) > > > +{ > > > + const u8 *src; > > > + u32 fgcolor = 0xaaaaaa; > > > > That's RGB grey, right? Why not 0xffffff for a very visible white? > > The VGA earlyprintk code uses the equivalent grey, AFAIK, which is why I > picked this value. The VGA code should be changed to white too I suspect ;-) > > > + if (efi_y + font->height >= si->lfb_height) { > > > + early_efi_clear_screen(); > > > + efi_y = 0; > > > > So, if I understand it correctly this clears the screen and starts at > > the top when we scroll off the bottom, right? > > > > That might make the recovery of oopses hard when the number of log > > lines is unlucky. > > > > Would scrolling a few lines up instead, via a well-calculated memcpy > > and memset be doable? > > Yeah we can do that. I thought about this originally but decided against > it because I figured it would complicate the code unnecessarily. But it > turned out to be fairly trivial. Cool! > > > + if (!font) > > > + return -ENODEV; > > > + > > > + early_efi_clear_screen(); > > > > Assuming we implement scrolling above, here too it might make sense to > > scroll up the framebuffer - if the crash is early enough then some > > firmware and boot stub info might still be present in the framebuffer? > > It's possible that some info will be in the framebuffer, but we can't > begin writing immediately after the boot stub info because we don't know > the last xy coordinates the firmware wrote to. > > But yeah, leaving it intact and beginning our output from the last line > of the framebuffer makes more sense than clearing the screen entirely. Especially with scrolling it should not matter where the previous info is on the screen: if we start with a scroll event then we can make some space at the bottom and start our printout there, or so. Thanks, Ingo -- To unsubscribe from this list: send the line "unsubscribe linux-efi" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html