Re: [PATCH-v3 0/5] random: replace urandom pool with a CRNG

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> In addition, on NUMA systems we make the CRNG state per-NUMA socket, to
> address the NUMA locking contention problem which Andi Kleen has been
> complaining about.  I'm not entirely sure this will work well on the
> crazy big SGI systems, but they are rare.  Whether they are rarer than

It should work the same on larger systems, the solution scales
naturally to lots of sockets. It's not clear it'll help enough on systems
with a lot more cores per socket, like a Xeon Phi. But for now it should
be good enough.

-Andi
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