Re: Laid to rest is Pro Tools LE"...

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On 3/4/11, Kim Cascone wrote:

> we tried to interest the game sound community in using SynthBuilder for
> algorithmic event synthesis for use in their games but the UI (which was
> very much like Max/MSP or Pd) was WAY too geek-ware for them. After laughing
> us out of the room we went back to the drawing board and designed a dumbed
> down UI for them to use.

This seems to be a recurring topic :)

Pippin did his Lyd with games in mind:

http://pippin.gimp.org/lyd/

Alexandre Prokoudine
http://libregraphicsworld.org
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