On 3/4/11, Kim Cascone wrote: > we tried to interest the game sound community in using SynthBuilder for > algorithmic event synthesis for use in their games but the UI (which was > very much like Max/MSP or Pd) was WAY too geek-ware for them. After laughing > us out of the room we went back to the drawing board and designed a dumbed > down UI for them to use. This seems to be a recurring topic :) Pippin did his Lyd with games in mind: http://pippin.gimp.org/lyd/ Alexandre Prokoudine http://libregraphicsworld.org _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user