On Sun, Aug 23, 2009 at 3:06 PM, Gabriel M. Beddingfield<gabriel@xxxxxxxxxx> wrote: >> GUI do you think would help the sooperlooper experience? FW's gui is >> very much tied to that app, regarding the waveform updating, etc. > > What's nice is that, out of the box, there's about 16 loops that I can have > laid out in front of me, visually, to trigger or record or whatever. For > someone just in to looping... FW gives a nice and fairly intuitive GUI. No > sync options, a MIDI implementation out of the box, etc. Let me first say that I really like FW's approach to multiple simultaneous loops. In many ways I wish SL had a different design than it ended up with. Not needing to care a priori about the loop count is really nice. As for a MIDI implementation out of the box... doesn't that just put the burden of configuring your hardware to match it? I find that setting/changing the bindings in SL (especially with midi learn) to be a bit easier. I could easily include a selection of default midi binding presets with SL, if I thought there was some common setup that would actually be useful to people. Feel free to send me some! > Also, there's a lot of overhead in adding a new loop with slgui. Each new > loop takes up a lot of screen space... and takes extra planning and abstract > thought to set it up with a midi controller of some sort. Indeed, that was the point of my previous comment, if you aren't going to actually use a mouse on the SL GUI, then there should be a performance mode that does away with all of that. As for the abstract thought to set up a midi controller, you might want to look into bindings that make use of the "selected" loop, that way you can jump between selections with some bindings (specific loop, or next/prev) then set up all your other commands to be bound to the selected loop. Some as yet unreleased new features actually make the record_or_overdub command even more suitable for "one button looping"... if there is nothing in the loop it starts Record, then stops record.... then when hit again thereafter it starts/stops Overdubbing on that loop. Do a double tap and it does an Undo. Hold it down (a long-press if you have note-like bindings with separate press/release ability) and it clears the loop. If record and overdub covers your looping, you could just set up a button on your controller for each loop bound to this. Look for it in the next release. jlc _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user