Carl Hetherington: > > If the audio thread gets killed by the watchdog, there is something > > serious wrong. Which watchdog, vstserver's or jack's watchdog? Does > > your machine freeze in ten seconds before the audio thread gets > > killed? > > vstserver's, I believe. There's the message about the audio thread > taking 10 seconds and being killed; the audio disappears during those > ten seconds. Seems like you are out of luck. Last thing to try is to start the vstserver with the --nonrealtime option to see if it can be the watchdog that is screwing things up. But I doubt it. > > > If so, what could be different about the audio code's environment > > > on Linux compared to windows? Any suggestions on how I can > > > investigate the problem? > > > > If the non-audio part of your plugin behaves strange, everything can > > happen (write wrong bits to memory used by the audio-part for example), > > so... > > I guess you're right. Oh well. Is there anything sensible I can do to > investigate the problem? You can try to complain to the author(s) of the plugin, and tell them that it does not work under wine... --