> > vstserver's, I believe. There's the message about the audio thread > > taking 10 seconds and being killed; the audio disappears during those > > ten seconds. > > Seems like you are out of luck. Last thing to try is to start > the vstserver with the --nonrealtime option to see if it can > be the watchdog that is screwing things up. But I doubt it. I've managed to improve things a bit; I've not had an audio thread killed since I did one of these three things: 1. Disabled the plugin GUI (commenting out the lines as you suggested) 2. Changed vsti/jackclient.c to queue MIDI data and send it to the plugin during the audio thread (like jack_fst does). 3. Run at a buffer size of >= 64 samples. I'm not sure how many of these are important, but one of them is ;-) Do you have any thoughts on the MIDI sending change? Perhaps you know the reason for jack_fst doing it differently? Thanks Carl