[PATCH v2 8/8] drm/msm/dpu: link DSPP_2/_3 blocks on X1E80100

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Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows
using colour transformation matrix (aka night mode) with more outputs at
the same time.

Fixes: e3b1f369db5a ("drm/msm/dpu: Add X1E80100 support")
Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>
---
 drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_9_2_x1e80100.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_9_2_x1e80100.h b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_9_2_x1e80100.h
index d61895bb396fb4287e9b41807a3bb0cdb25d4e25..4f110be6b750d30e158d517aaa507c7b4eda0af4 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_9_2_x1e80100.h
+++ b/drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_9_2_x1e80100.h
@@ -159,6 +159,7 @@ static const struct dpu_lm_cfg x1e80100_lm[] = {
 		.sblk = &sdm845_lm_sblk,
 		.lm_pair = LM_3,
 		.pingpong = PINGPONG_2,
+		.dspp = DSPP_2,
 	}, {
 		.name = "lm_3", .id = LM_3,
 		.base = 0x47000, .len = 0x320,
@@ -166,6 +167,7 @@ static const struct dpu_lm_cfg x1e80100_lm[] = {
 		.sblk = &sdm845_lm_sblk,
 		.lm_pair = LM_2,
 		.pingpong = PINGPONG_3,
+		.dspp = DSPP_3,
 	}, {
 		.name = "lm_4", .id = LM_4,
 		.base = 0x48000, .len = 0x320,

-- 
2.39.5





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