Hi Torgil, sorry, i'm not that far in traffic conditioning, that i can answer your first question, but here's my answer to the second: S> Question 2: S> Is there a way (without much additional code on kernel/userspace programs) to bandwidth-limit single connections on the game-server? Some people with good connections seems to flood the server with updates. S> you might try with the limit.conn-script from http://www.chronox.de/ to slow down individuals.. as far as they connect from static ips everything is fine.. if you want some interactive limiter i bet you're better off with a classful conditioning.. -- Best regards, Kilian mailto:kk@verfaction.de ---------------------------------------------------------------- /dev/random reads at Thursday, March 14, 2002 19:22: There's my way, and then there's the easy way. ----------------------------------------------------------------