Re: [PATCH kvm-unit-tests 2/4] Introduce a C++ wrapper for the kvm APIs

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On Wed, Nov 24, 2010 at 08:41:26AM -0600, Anthony Liguori wrote:
> On 11/24/2010 06:59 AM, Alexander Graf wrote:
> >On 24.11.2010, at 11:52, Avi Kivity wrote:
> >
> >>Introduce exception-safe objects for calling system, vm, and vcpu ioctls.
> >>
> >>Signed-off-by: Avi Kivity<avi@xxxxxxxxxx>
> >
> >FWIW, I still disagree with C++ and believe this code to be hardly readable.
> 
> There's a general prettiness that well written C++ code will have
> over C when there's heavy object modelling.  This can be subjective
> but for me, it's fairly significant.

My guess is this comes from the fact that you are rewriting large pieces
of code from scratch so it suits your personal style perfectly :)

If history teaches us anything, as with most projects in qemu, what we will
end up with is a half done conversion of maybe 30% of the codebase.
The result might be anything: safer, more correct - but it won't be prettier.


> The fact that objects are easily created on the stack and on the
> heap is also pretty significant.

Significant how?

To create an object on the stack, you must have the class definition in
a public header and a public constructor/destructor.
This is exactly the same in C.

>  When considering device models, we
> struggle today with device composition.

IMO this has nothing to do with the language and everything to do with
how trying to do the changes in small incremental steps and keep a lot
of configurations working.

> In real hardware, the i8042 (keyboard controller) is actually
> implemented in the PIIX3 which is a chip that is part of the i440fx.
> The i440fx acts as both the memory controller and as the PCI Host
> controller.  So you get something that looks like:
> 
> class PIIX3 : public PCIDevice
> {
> private:
>     I8042 i8042;
>     RTC rtc;
>     // ...
> };
> 
> class I440FX : public PCIHostController
> {
>    I440FX(void) {
>         this->slots[1].plug(&this->piix3); // piix3 is always in slot 1
>    }
> 
> private:
>    Plug<PCIDevice *> slots[32]; // slot 0 is the PMC
>    PIIX3 piix3;
> };


We can have the same thing today.  In fact, getting rid of the UP_CAST
and opaque pointers should be a priority.

> So whereas we have this very complicate machine create function that
> attempts to create and composite all of these devices after the
> fact, when written in C++, partially due to good design, but
> partially due to the fact that the languages forces you to think a
> certain way, you get a tremendous simplification.
> 
> A proper C++ device model turns a vast majority of our device
> creation complexity into a single new I440FX.  Then it's just a
> matter of instantiating and plugging the appropriate set of PCI
> devices.
> 
> Of course, this can be wrapped in a factory to make it drivable via
> an API or config file.
>
> Another area that C++ shines is safety.  C++ enables you to inject
> safe versions of things that you really can't do in C.  For
> instance, the PIT has three channels but the mask to select a
> channel is two bits.  There was a kernel exploit that found a way to
> trick selection of a forth channel because of a missing check.
> 
> In C++, you can convert:
> 
> PITChannel channnels[3];
> 
> Into:
> 
> Array<PITChannel, 3> channels;
> 
> It behaves in every other way just like a normal array.  The memory
> is stack allocated, the type has a fixed size.   The only difference
> is that you can overload the [] operators and implement bounds
> checking for array accesses.  This means that as long as you use
> Array<>, array overflows disappear from the code base.  That's a big
> deal.

Except that you get used to the fact that [] is safe,
and then forget to check the value in a dynamically
sized array access. Boom.

Much better to be able to differentiate between
safe and unsafe calls IMO.

> Another area C++ shines is generating metacode.  Consider the
> ugliness around VMState.  The crux of the problem is that it's not
> possible to write type-neutral code in C.  This all gets simplified
> with C++.  Instead of having a bunch of macros like:
> 
> VMSTATE_INT8(val0, ...)
> VMSTATE_INT16(val1, ...)
> 
> You can just have:
> 
> vmstate(val0)
> vmstate(val1)
> 
> And use type overloading to implement different behaviors.  Combined
> with template specialization and an Array wrapper, the same thing
> works for arrays too.
> 
> Regards,
> 
> Anthony Liguori
> 
> Regards,
> 
> Anthony Liguori

At least with VMSTATE_INT16 I can grep and find the definition.


> >Alex
> >
> >
> >--
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