On Wed, Jan 20, 2016 at 09:05:29PM +0200, ville.syrjala@xxxxxxxxxxxxxxx wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > The page aligned surface address calculation needs to know which way > things are rotated. The contract now says that the caller must pass the > rotate x/y coordinates, as well as the tile_height aligned stride in > the tile_height direction. This will make it fairly simple to deal with > 90/270 degree rotation on SKL+ where we have to deal with the rotated > view into the GTT. > > v2: Pass rotation instead of bool even thoughwe only care about 0/180 vs. 90/270 > v3: Introduce intel_tile_dims(), and don't mix up different units so much > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> (v2) > --- > drivers/gpu/drm/i915/intel_display.c | 66 +++++++++++++++++++++++++----------- > drivers/gpu/drm/i915/intel_drv.h | 3 +- > drivers/gpu/drm/i915/intel_sprite.c | 18 +++++----- > 3 files changed, 59 insertions(+), 28 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c > index cfd52ea68e34..bda3224021b2 100644 > --- a/drivers/gpu/drm/i915/intel_display.c > +++ b/drivers/gpu/drm/i915/intel_display.c > @@ -2269,6 +2269,18 @@ unsigned int intel_tile_height(const struct drm_i915_private *dev_priv, > intel_tile_width(dev_priv, fb_modifier, cpp); > } > > +/* Return the tile dimensions in pixel units */ > +static void intel_tile_dims(const struct drm_i915_private *dev_priv, > + unsigned int *tile_width, > + unsigned int *tile_height, > + uint64_t fb_modifier, > + unsigned int cpp) > +{ > + *tile_width = intel_tile_width(dev_priv, fb_modifier, cpp); > + *tile_height = intel_tile_size(dev_priv) / *tile_width; > + *tile_width /= cpp; Seems like my suggestion to use tile_width in cpp wasn't that awesome, at least we still have a big confusion right here. Not sure what to do, especially since these kind of changes are super-painful to review. Could we perhaps go back to the old versions and untangle this mess afterwards? Iirc I've follow-up with r-b tags to all patches in the old series for that approach. No idea really what would be best here ... -Daniel > +} > + > unsigned int > intel_fb_align_height(struct drm_device *dev, unsigned int height, > uint32_t pixel_format, uint64_t fb_modifier) > @@ -2306,19 +2318,19 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb, > tile_size = intel_tile_size(dev_priv); > > cpp = drm_format_plane_cpp(fb->pixel_format, 0); > - tile_width = intel_tile_width(dev_priv, fb->modifier[0], cpp); > - tile_height = tile_size / tile_width; > + intel_tile_dims(dev_priv, &tile_width, &tile_height, > + fb->modifier[0], cpp); > > - info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width); > + info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width * cpp); > info->height_pages = DIV_ROUND_UP(fb->height, tile_height); > info->size = info->width_pages * info->height_pages * tile_size; > > if (info->pixel_format == DRM_FORMAT_NV12) { > cpp = drm_format_plane_cpp(fb->pixel_format, 1); > - tile_width = intel_tile_width(dev_priv, fb->modifier[1], cpp); > - tile_height = tile_size / tile_width; > + intel_tile_dims(dev_priv, &tile_width, &tile_height, > + fb->modifier[1], cpp); > > - info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width); > + info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width * cpp); > info->height_pages_uv = DIV_ROUND_UP(fb->height / 2, tile_height); > info->size_uv = info->width_pages_uv * info->height_pages_uv * tile_size; > } > @@ -2446,29 +2458,43 @@ static void intel_unpin_fb_obj(struct drm_framebuffer *fb, > i915_gem_object_unpin_from_display_plane(obj, &view); > } > > -/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel > - * is assumed to be a power-of-two. */ > +/* > + * Computes the linear offset to the base tile and adjusts > + * x, y. bytes per pixel is assumed to be a power-of-two. > + * > + * In the 90/270 rotated case, x and y are assumed > + * to be already rotated to match the rotated GTT view, and > + * pitch is the tile_height aligned framebuffer height. > + */ > u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv, > int *x, int *y, > uint64_t fb_modifier, > unsigned int cpp, > - unsigned int pitch) > + unsigned int pitch, > + unsigned int rotation) > { > if (fb_modifier != DRM_FORMAT_MOD_NONE) { > unsigned int tile_size, tile_width, tile_height; > - unsigned int tile_rows, tiles; > + unsigned int tile_rows, tiles, pitch_tiles; > > tile_size = intel_tile_size(dev_priv); > - tile_width = intel_tile_width(dev_priv, fb_modifier, cpp); > - tile_height = tile_size / tile_width; > + intel_tile_dims(dev_priv, &tile_width, &tile_height, > + fb_modifier, cpp); > + > + if (intel_rotation_90_or_270(rotation)) { > + pitch_tiles = pitch / tile_height; > + swap(tile_width, tile_height); > + } else { > + pitch_tiles = pitch / (tile_width * cpp); > + } > > tile_rows = *y / tile_height; > *y %= tile_height; > > - tiles = *x / (tile_width/cpp); > - *x %= tile_width/cpp; > + tiles = *x / tile_width; > + *x %= tile_width; > > - return tile_rows * pitch * tile_height + tiles * tile_size; > + return (tile_rows * pitch_tiles + tiles) * tile_size; > } else { > unsigned int alignment = intel_linear_alignment(dev_priv) - 1; > unsigned int offset; > @@ -2709,6 +2735,7 @@ static void i9xx_update_primary_plane(struct drm_plane *primary, > u32 linear_offset; > u32 dspcntr; > i915_reg_t reg = DSPCNTR(plane); > + unsigned int rotation = plane_state->base.rotation; > int cpp = drm_format_plane_cpp(fb->pixel_format, 0); > int x = plane_state->src.x1 >> 16; > int y = plane_state->src.y1 >> 16; > @@ -2775,13 +2802,13 @@ static void i9xx_update_primary_plane(struct drm_plane *primary, > intel_crtc->dspaddr_offset = > intel_compute_tile_offset(dev_priv, &x, &y, > fb->modifier[0], cpp, > - fb->pitches[0]); > + fb->pitches[0], rotation); > linear_offset -= intel_crtc->dspaddr_offset; > } else { > intel_crtc->dspaddr_offset = linear_offset; > } > > - if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) { > + if (rotation == BIT(DRM_ROTATE_180)) { > dspcntr |= DISPPLANE_ROTATE_180; > > x += (crtc_state->pipe_src_w - 1); > @@ -2839,6 +2866,7 @@ static void ironlake_update_primary_plane(struct drm_plane *primary, > u32 linear_offset; > u32 dspcntr; > i915_reg_t reg = DSPCNTR(plane); > + unsigned int rotation = plane_state->base.rotation; > int cpp = drm_format_plane_cpp(fb->pixel_format, 0); > int x = plane_state->src.x1 >> 16; > int y = plane_state->src.y1 >> 16; > @@ -2882,9 +2910,9 @@ static void ironlake_update_primary_plane(struct drm_plane *primary, > intel_crtc->dspaddr_offset = > intel_compute_tile_offset(dev_priv, &x, &y, > fb->modifier[0], cpp, > - fb->pitches[0]); > + fb->pitches[0], rotation); > linear_offset -= intel_crtc->dspaddr_offset; > - if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) { > + if (rotation == BIT(DRM_ROTATE_180)) { > dspcntr |= DISPPLANE_ROTATE_180; > > if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) { > diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h > index f620023ed134..223693dbfe7c 100644 > --- a/drivers/gpu/drm/i915/intel_drv.h > +++ b/drivers/gpu/drm/i915/intel_drv.h > @@ -1176,7 +1176,8 @@ u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv, > int *x, int *y, > uint64_t fb_modifier, > unsigned int cpp, > - unsigned int pitch); > + unsigned int pitch, > + unsigned int rotation); > void intel_prepare_reset(struct drm_device *dev); > void intel_finish_reset(struct drm_device *dev); > void hsw_enable_pc8(struct drm_i915_private *dev_priv); > diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c > index a2582c455b36..7dc2b8b2a4ac 100644 > --- a/drivers/gpu/drm/i915/intel_sprite.c > +++ b/drivers/gpu/drm/i915/intel_sprite.c > @@ -193,7 +193,7 @@ skl_update_plane(struct drm_plane *drm_plane, > const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; > u32 surf_addr; > u32 tile_height, plane_offset, plane_size; > - unsigned int rotation; > + unsigned int rotation = plane_state->base.rotation; > int x_offset, y_offset; > int crtc_x = plane_state->dst.x1; > int crtc_y = plane_state->dst.y1; > @@ -213,7 +213,6 @@ skl_update_plane(struct drm_plane *drm_plane, > plane_ctl |= skl_plane_ctl_format(fb->pixel_format); > plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]); > > - rotation = plane_state->base.rotation; > plane_ctl |= skl_plane_ctl_rotation(rotation); > > stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0], > @@ -351,6 +350,7 @@ vlv_update_plane(struct drm_plane *dplane, > int plane = intel_plane->plane; > u32 sprctl; > u32 sprsurf_offset, linear_offset; > + unsigned int rotation = dplane->state->rotation; > int cpp = drm_format_plane_cpp(fb->pixel_format, 0); > const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; > int crtc_x = plane_state->dst.x1; > @@ -425,10 +425,10 @@ vlv_update_plane(struct drm_plane *dplane, > linear_offset = y * fb->pitches[0] + x * cpp; > sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y, > fb->modifier[0], cpp, > - fb->pitches[0]); > + fb->pitches[0], rotation); > linear_offset -= sprsurf_offset; > > - if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) { > + if (rotation == BIT(DRM_ROTATE_180)) { > sprctl |= SP_ROTATE_180; > > x += src_w; > @@ -493,6 +493,7 @@ ivb_update_plane(struct drm_plane *plane, > enum pipe pipe = intel_plane->pipe; > u32 sprctl, sprscale = 0; > u32 sprsurf_offset, linear_offset; > + unsigned int rotation = plane_state->base.rotation; > int cpp = drm_format_plane_cpp(fb->pixel_format, 0); > const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; > int crtc_x = plane_state->dst.x1; > @@ -558,10 +559,10 @@ ivb_update_plane(struct drm_plane *plane, > linear_offset = y * fb->pitches[0] + x * cpp; > sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y, > fb->modifier[0], cpp, > - fb->pitches[0]); > + fb->pitches[0], rotation); > linear_offset -= sprsurf_offset; > > - if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) { > + if (rotation == BIT(DRM_ROTATE_180)) { > sprctl |= SPRITE_ROTATE_180; > > /* HSW and BDW does this automagically in hardware */ > @@ -634,6 +635,7 @@ ilk_update_plane(struct drm_plane *plane, > int pipe = intel_plane->pipe; > u32 dvscntr, dvsscale; > u32 dvssurf_offset, linear_offset; > + unsigned int rotation = plane_state->base.rotation; > int cpp = drm_format_plane_cpp(fb->pixel_format, 0); > const struct drm_intel_sprite_colorkey *key = &plane_state->ckey; > int crtc_x = plane_state->dst.x1; > @@ -695,10 +697,10 @@ ilk_update_plane(struct drm_plane *plane, > linear_offset = y * fb->pitches[0] + x * cpp; > dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y, > fb->modifier[0], cpp, > - fb->pitches[0]); > + fb->pitches[0], rotation); > linear_offset -= dvssurf_offset; > > - if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) { > + if (rotation == BIT(DRM_ROTATE_180)) { > dvscntr |= DVS_ROTATE_180; > > x += src_w; > -- > 2.4.10 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/intel-gfx -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx