Re: [PATCH] drm/i915: Skip fence installation for objects with rotated views (v2)

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On Fri, Sep 18, 2015 at 06:57:48PM -0700, Vivek Kasireddy wrote:
> v2:
> Look at the object's map_and_fenceable flag to determine whether to
> install a fence or not (Chris).
> 
> v1:
> While pinning a fb object to the display plane, only install a fence
> if the object is using a normal view. This corresponds with the
> behavior found in i915_gem_object_do_pin() where the fencability
> criteria is determined only for objects with normal views.
> 
> Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx>

Where's the igt testcase for this bug that Tvrtko suggested?
-Daniel

> ---
>  drivers/gpu/drm/i915/intel_display.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
> index 52fb3f2..108c000 100644
> --- a/drivers/gpu/drm/i915/intel_display.c
> +++ b/drivers/gpu/drm/i915/intel_display.c
> @@ -2357,7 +2357,8 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
>  	 * framebuffer compression.  For simplicity, we always install
>  	 * a fence as the cost is not that onerous.
>  	 */
> -	ret = i915_gem_object_get_fence(obj);
> +	if (obj->map_and_fenceable)
> +		ret = i915_gem_object_get_fence(obj);
>  	if (ret == -EDEADLK) {
>  		/*
>  		 * -EDEADLK means there are no free fences
> -- 
> 2.4.3
> 
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> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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