Re: [PATCH 08/43] drm/i915/bdw: Add a context and an engine pointers to the ringbuffer

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> -----Original Message-----
> From: Daniel Vetter [mailto:daniel.vetter@xxxxxxxx] On Behalf Of Daniel
> Vetter
> Sent: Thursday, August 14, 2014 4:37 PM
> To: Daniel, Thomas
> Cc: Daniel Vetter; intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> Subject: Re:  [PATCH 08/43] drm/i915/bdw: Add a context and an
> engine pointers to the ringbuffer
> 
> On Thu, Aug 14, 2014 at 05:32:28PM +0200, Daniel Vetter wrote:
> > On Thu, Aug 14, 2014 at 03:09:45PM +0000, Daniel, Thomas wrote:
> > > When it comes to the execlist submission (actually as early as the
> > > execlist request queueing), the engine and context are indeed used and
> required.
> > > intel_logical_ring_advance_and_submit() is the lrc function
> > > analogous to
> > > __intel_ring_advance() and I believe the initial creation of
> > > intel_lrc.c was actually done by copying intel_ringbuffer.c.  This
> > > explains why some of the lrc code is perhaps not as it would have
> > > been if this had been designed from scratch, and there is room for future
> improvement.
> > > advance_and_submit therefore only gets the ringbuffer struct and
> > > uses the context pointer in that struct to get the logical ring
> > > context itself.  At that point the engine, context and new tail
> > > pointer are handed over to the execlist queue backend.
> >
> > I guess I need to clarify: Does it make sense to move the ELSP
> > respectively the submission to the execlist scheduler queue out of
> > there up a few levels into the execlist cmd submission function? Is it
> > possible or is there some technical reason that I'm overlooking?
Yes this would make sense, and we already have a separate emit_request
vfunc which is only used in lrc mode so we can for example change the
signature to accept a drm_i915_gem_request* directly and take the ctx
and engine from there.

> >
> > I want to know what exactly I'm dealing with here before I sign up for
> > it by merging the patches as-is and asking for a cleanup. I doesn't
> > look bad really, but there's always a good chance that I've overlooked
> > a bigger dragon.
> >
> > Since you have the patches and worked with them I'm asking you such
> > explorative questions. Ofc I can do this checking myself, but that
> > takes time ... This doesn't mean that you have to implement the
> > changes, just be reasonable confident that it will work out as a cleanup on
> top.
Understood.

> 
> To clarify more the context: Currently you're replies sound like "This is what it
> looks like and I don't really know why nor whether we can change that".
You're right, I don't know why it was done this way.  But I can see that there
is no problem to change it later - it's only a piece of code after all...

> That's not confidence instilling and that makes maintainers reluctant to
> merge patches for fear of needing to fix things themselves
> ;-)
If it helps, I can tell you that several guys in our team are working with this
code and we have a vested interest in making sure the quality is as high as
possible.

Cheers,
Thomas.
> -Daniel
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch
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