Signed-off-by: Arun Siluvery <arun.siluvery@xxxxxxxxxxxxxxx>
---
drivers/gpu/drm/i915/intel_pm.c | 50 ---------------------
drivers/gpu/drm/i915/intel_renderstate_gen8.c | 62 +++++++++++++++++----------
2 files changed, 39 insertions(+), 73 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 1ddd4df..ab64b64 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5402,38 +5402,11 @@ static void gen8_init_clock_gating(struct drm_device *dev)
/* FIXME(BDW): Check all the w/a, some might only apply to
* pre-production hw. */
- /* WaDisablePartialInstShootdown:bdw */
- I915_WRITE(GEN8_ROW_CHICKEN,
- _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
-
- /* WaDisableThreadStallDopClockGating:bdw */
- /* FIXME: Unclear whether we really need this on production bdw. */
- I915_WRITE(GEN8_ROW_CHICKEN,
- _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
-
- /*
- * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
- * pre-production hardware
- */
- I915_WRITE(HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
- I915_WRITE(HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
I915_WRITE(_3D_CHICKEN3,
_MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
- I915_WRITE(COMMON_SLICE_CHICKEN2,
- _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
-
- I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
- _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
- /* WaDisableDopClockGating:bdw May not be needed for production */
- I915_WRITE(GEN7_ROW_CHICKEN2,
- _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
-
/* WaSwitchSolVfFArbitrationPriority:bdw */
I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
@@ -5448,41 +5421,18 @@ static void gen8_init_clock_gating(struct drm_device *dev)
BDW_DPRS_MASK_VBLANK_SRD);
}
- /* Use Force Non-Coherent whenever executing a 3D context. This is a
- * workaround for for a possible hang in the unlikely event a TLB
- * invalidation occurs during a PSD flush.
- */
- I915_WRITE(HDC_CHICKEN0,
- I915_READ(HDC_CHICKEN0) |
- _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
-
/* WaVSRefCountFullforceMissDisable:bdw */
/* WaDSRefCountFullforceMissDisable:bdw */
I915_WRITE(GEN7_FF_THREAD_MODE,
I915_READ(GEN7_FF_THREAD_MODE) &
~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
- /*
- * BSpec recommends 8x4 when MSAA is used,
- * however in practice 16x4 seems fastest.
- *
- * Note that PS/WM thread counts depend on the WIZ hashing
- * disable bit, which we don't touch here, but it's good
- * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
- */
- I915_WRITE(GEN7_GT_MODE,
- GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
-
I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
_MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
/* WaDisableSDEUnitClockGating:bdw */
I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
-
- /* Wa4x4STCOptimizationDisable:bdw */
- I915_WRITE(CACHE_MODE_1,
- _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
}
static void haswell_init_clock_gating(struct drm_device *dev)
diff --git a/drivers/gpu/drm/i915/intel_renderstate_gen8.c b/drivers/gpu/drm/i915/intel_renderstate_gen8.c
index 75ef1b5..0b26783 100644
--- a/drivers/gpu/drm/i915/intel_renderstate_gen8.c
+++ b/drivers/gpu/drm/i915/intel_renderstate_gen8.c
@@ -1,14 +1,38 @@
#include "intel_renderstate.h"
static const u32 gen8_null_state_relocs[] = {
- 0x00000048,
- 0x00000050,
- 0x00000060,
- 0x000003ec,
+ 0x000000a8,
+ 0x000000b0,
+ 0x000000c0,
+ 0x0000044c,
-1,
};
static const u32 gen8_null_state_batch[] = {
+ 0x11000001,
+ 0x0000e4f0,
+ 0x83208320,
+ 0x11000001,
+ 0x0000e4f4,
+ 0x00010001,
+ 0x11000001,
+ 0x0000e184,
+ 0x01020102,
+ 0x11000001,
+ 0x0000e100,
+ 0x04000400,
+ 0x11000001,
+ 0x00007014,
+ 0x00010001,
+ 0x11000001,
+ 0x00007300,
+ 0x00100010,
+ 0x11000001,
+ 0x00007004,
+ 0x00400040,
+ 0x11000001,
+ 0x00007008,
+ 0x02800200,
0x69040000,
0x61020001,
0x00000000,
@@ -40,9 +64,9 @@ static const u32 gen8_null_state_batch[] = {
0xfffff001,
0x00001001,
0x78230000,
- 0x000006e0,
+ 0x00000720,
0x78210000,
- 0x00000700,
+ 0x00000740,
0x78300000,
0x08010040,
0x78330000,
@@ -52,9 +76,9 @@ static const u32 gen8_null_state_batch[] = {
0x78320000,
0x08000000,
0x78240000,
- 0x00000641,
+ 0x00000681,
0x780e0000,
- 0x00000601,
+ 0x00000641,
0x780d0000,
0x00000000,
0x78180000,
@@ -199,9 +223,9 @@ static const u32 gen8_null_state_batch[] = {
0x00000000,
0x00000000,
0x782a0000,
- 0x00000480,
+ 0x000004c0,
0x782f0000,
- 0x00000540,
+ 0x00000580,
0x78140000,
0x00000800,
0x78170009,
@@ -216,7 +240,7 @@ static const u32 gen8_null_state_batch[] = {
0x00000000,
0x00000000,
0x7820000a,
- 0x00000580,
+ 0x000005c0,
0x00000000,
0x08080000,
0x00000000,
@@ -232,7 +256,7 @@ static const u32 gen8_null_state_batch[] = {
0x784f0000,
0x80000100,
0x780f0000,
- 0x00000740,
+ 0x00000780,
0x78050006,
0x00000000,
0x00000000,
@@ -260,7 +284,7 @@ static const u32 gen8_null_state_batch[] = {
0x00000000,
0x78080003,
0x00006000,
- 0x000005e0, /* reloc */
+ 0x00000620, /* reloc */
0x00000000,
0x00000000,
0x78090005,
@@ -289,16 +313,8 @@ static const u32 gen8_null_state_batch[] = {
0x00000000,
0x00000000,
0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x000004c0, /* state start */
- 0x00000500,
+ 0x00000500, /* state start */
+ 0x00000540,
0x00000000,
0x00000000,
0x00000000,
--
2.0.4
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