Re: [PATCH 04/50] drm/i915: Extract trivial parts of ring init (early init)

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> -----Original Message-----
> From: Daniel Vetter [mailto:daniel.vetter@xxxxxxxx] On Behalf Of Daniel Vetter
> Sent: Tuesday, May 13, 2014 2:27 PM
> To: Mateo Lozano, Oscar
> Cc: intel-gfx@xxxxxxxxxxxxxxxxxxxxx; Ben Widawsky; Widawsky, Benjamin
> Subject: Re:  [PATCH 04/50] drm/i915: Extract trivial parts of ring init
> (early init)
> 
> On Fri, May 09, 2014 at 01:08:34PM +0100, oscar.mateo@xxxxxxxxx wrote:
> > From: Ben Widawsky <benjamin.widawsky@xxxxxxxxx>
> >
> > It's beneficial to be able to get a name, base, and id before we've
> > actually initialized the rings. This ability was effectively destroyed
> > in the ringbuffer fire which Daniel started.
> >
> > With the simple early init function, that ability is restored.
> >
> > Signed-off-by: Ben Widawsky <ben@xxxxxxxxxxxx>
> >
> > v2: The Full PPGTT series have moved things around a little bit.
> > Also, don't forget the VEBOX.
> >
> > v3: Checking ring->dev is not a good way to test if a ring is
> > initialized...
> >
> > Signed-off-by: Oscar Mateo <oscar.mateo@xxxxxxxxx>
> 
> Needs to be updated for VEBOX2. Also I don't really see the point, where
> exactly do we need this? Ripping apart the ring init like this doesn't look too
> great imo.

VEBOX2?? Not one week ago I updated it for BSD2 :(
Anyway, this patch is a legacy carry over from previous versions, I can perfectly make do without it.
Thanks!
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