Re: [PATCH 2/6] drm/i915/vlv: Added a rendering specific Hw WA 'WaSendDummy3dPrimitveAfterSetContext'

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On Mon, 2014-03-24 at 09:31 +0000, Daniel Vetter wrote:
> On Mon, Mar 24, 2014 at 12:19:20PM +0530, sourab.gupta@xxxxxxxxx wrote:
> > From: Akash Goel <akash.goel@xxxxxxxxx>
> > 
> > This workaround is needed on VLV for the HW context feature.
> > It is used after adding the mi_set_context command in ring buffer
> > for Hw context switch. As per the spec
> > "The software must send a pipe_control with a CS stall and a post sync
> > operation and then a dummy DRAW after every MI_SET_CONTEXT and after any
> > PIPELINE_SELECT that is enabling 3D mode".
> > 
> > Signed-off-by: Akash Goel <akash.goel@xxxxxxxxx>
> > Signed-off-by: Sourab Gupta <sourab.gupta@xxxxxxxxx>
> > ---
> >  drivers/gpu/drm/i915/i915_gem_context.c | 65 ++++++++++++++++++++++++++++++++-
> >  drivers/gpu/drm/i915/i915_reg.h         |  3 ++
> >  drivers/gpu/drm/i915/intel_ringbuffer.c |  9 +++++
> >  drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
> >  4 files changed, 76 insertions(+), 2 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> > index 6043062..544fc2d 100644
> > --- a/drivers/gpu/drm/i915/i915_gem_context.c
> > +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> > @@ -584,6 +584,58 @@ i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id)
> >  	return ctx;
> >  }
> >  
> > +static inline void
> > +mi_set_context_dummy3d_prim_wa(struct intel_ring_buffer *ring)
> > +{
> > +	u32 scratch_addr;
> > +	u32 flags = 0;
> > +
> > +	/*
> > +	 * Check if we have the scratch page allocated needed
> > +	 * for the Pipe Control command, otherwise don't apply
> > +	 * the dummmy 3d primitive workaround & add NOOPs instead
> > +	 */
> > +	if (get_pipe_control_scratch_addr(ring)) {
> 
> This check here looks like it papers over a bug (or at least rather
> serious init ordering confusion). Can you please rework this to avoid this
> condition?

Thanks, I'll rework this in the new set.
> 
> > +		/* Actual scratch location is at 128 bytes offset */
> > +		scratch_addr = get_pipe_control_scratch_addr(ring) + 128;
> > +
> > +		/*
> > +		 * WaSendDummy3dPrimitveAfterSetContext:vlv
> > +		 * Software must send a pipe_control with a CS stall
> > +		 * and a post sync operation and then a dummy DRAW after
> > +		 * every MI_SET_CONTEXT and after any PIPELINE_SELECT that
> > +		 * is enabling 3D mode. A dummy draw is a 3DPRIMITIVE command
> > +		 * with Indirect Parameter Enable set to 0, UAV Coherency
> > +		 * Required set to 0, Predicate Enable set to 0,
> > +		 * End Offset Enable set to 0, and Vertex Count Per Instance
> > +		 * set to 0, All other parameters are a don't care.
> > +		 */
> > +
> > +		/*
> > +		 * Add a pipe control with CS Stall and postsync op
> > +		 * before dummy 3D_PRIMITIVE
> > +		 */
> > +		flags |= PIPE_CONTROL_QW_WRITE | PIPE_CONTROL_CS_STALL;
> > +		intel_ring_emit(ring, GFX_OP_PIPE_CONTROL(4));
> > +		intel_ring_emit(ring, flags);
> > +		intel_ring_emit(ring, scratch_addr | PIPE_CONTROL_GLOBAL_GTT);
> > +		intel_ring_emit(ring, 0);
> > +
> > +		/* Add a dummy 3D_PRIMITVE */
> > +		intel_ring_emit(ring, GFX_OP_3DPRIMITIVE());
> > +		intel_ring_emit(ring, 4); /* PrimTopoType*/
> > +		intel_ring_emit(ring, 0); /* VertexCountPerInstance */
> > +		intel_ring_emit(ring, 0); /* StartVertexLocation */
> > +		intel_ring_emit(ring, 0); /* InstanceCount */
> > +		intel_ring_emit(ring, 0); /* StartInstanceLocation */
> > +		intel_ring_emit(ring, 0); /* BaseVertexLocation  */
> 
> Is this save even in a pristine context when the gpu comes right out of
> reset? E.g. on resume or after gpu reset. We've had tons of fun in this
> area, see e.g. also Ben's latest bdw patch.
> -Daniel

In vlv, this is employed even when the gpu comes out of reset and it is
working fine there. We'll refer to the Ben's bdw patch also.
Regards,
Sourab
> 
> > +	} else {
> > +		int i;
> > +		for (i = 0; i < 11; i++)
> > +			intel_ring_emit(ring, MI_NOOP);
> > +	}
> > +}
> > +
> >  static inline int
> >  mi_set_context(struct intel_ring_buffer *ring,
> >  	       struct i915_hw_context *new_context,
> > @@ -602,7 +654,10 @@ mi_set_context(struct intel_ring_buffer *ring,
> >  			return ret;
> >  	}
> >  
> > -	ret = intel_ring_begin(ring, 6);
> > +	if (IS_VALLEYVIEW(ring->dev))
> > +		ret = intel_ring_begin(ring, 6+4+8);
> > +	else
> > +		ret = intel_ring_begin(ring, 6);
> >  	if (ret)
> >  		return ret;
> >  
> > @@ -626,7 +681,13 @@ mi_set_context(struct intel_ring_buffer *ring,
> >  	intel_ring_emit(ring, MI_NOOP);
> >  
> >  	if (IS_GEN7(ring->dev))
> > -		intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> > +		if (IS_VALLEYVIEW(ring->dev)) {
> > +			/* FIXME, should also apply to ivb */
> > +			mi_set_context_dummy3d_prim_wa(ring);
> > +			intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> > +			intel_ring_emit(ring, MI_NOOP);
> > +		} else
> > +			intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> >  	else
> >  		intel_ring_emit(ring, MI_NOOP);
> >  
> > diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
> > index adcb9c7..fd25e8e4 100644
> > --- a/drivers/gpu/drm/i915/i915_reg.h
> > +++ b/drivers/gpu/drm/i915/i915_reg.h
> > @@ -348,6 +348,9 @@
> >  #define   PIPE_CONTROL_DEPTH_CACHE_FLUSH		(1<<0)
> >  #define   PIPE_CONTROL_GLOBAL_GTT (1<<2) /* in addr dword */
> >  
> > +#define GFX_OP_3DPRIMITIVE()              \
> > +	((0x3<<29)|(0x3<<27)|(0x3<<24)|       \
> > +	 (0x0<<16)|(0x0<<10)|(0x0<<8)|(7-2))
> >  
> >  /*
> >   * Reset registers
> > diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
> > index 2812384..98ddfec 100644
> > --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> > +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> > @@ -560,6 +560,15 @@ err:
> >  	return ret;
> >  }
> >  
> > +u32
> > +get_pipe_control_scratch_addr(struct intel_ring_buffer *ring)
> > +{
> > +	if (ring->scratch.obj == NULL)
> > +		return 0;
> > +
> > +	return ring->scratch.gtt_offset;
> > +}
> > +
> >  static int init_render_ring(struct intel_ring_buffer *ring)
> >  {
> >  	struct drm_device *dev = ring->dev;
> > diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
> > index f11ceb2..640c56d 100644
> > --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
> > +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
> > @@ -294,6 +294,7 @@ int intel_init_vebox_ring_buffer(struct drm_device *dev);
> >  
> >  u32 intel_ring_get_active_head(struct intel_ring_buffer *ring);
> >  void intel_ring_setup_status_page(struct intel_ring_buffer *ring);
> > +u32 get_pipe_control_scratch_addr(struct intel_ring_buffer *ring);
> >  
> >  static inline u32 intel_ring_get_tail(struct intel_ring_buffer *ring)
> >  {
> > -- 
> > 1.8.5.1
> > 
> 

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