From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Currently we trigger the push send first, then follow it with a "wait for safe window". That approach no longer works on PTL+ because triggering the push send immediately ends the safe window. On prior hardware the safe window extended past the push being sent (presumably all the way to the pipe's delayed vblank). In order to deal with the new hardware behaviour we must reverse the order of these two operations: first wait for safe window, then trigger the push. The only slight danger with this approach is that if we mess up the vblank evasion around the vmax decision boundary the push might get postponed until after the next frame's vactive. But assuming we don't mess up the vblank evasion this approach is completely safe. As a slight bonus we can perform the push after we've done the LUT writes as well, meaning we no longer have to worry about extending the vblank delay to provide enough time for LUT programming. Instead we will now depend on the vblank evasion at vmax decision boundary to guarantee this. However vblank delay (or framestart delay) is still the only way to provide extra time for the LUT programming in the non-VRR use cases. Let's assume we don't need anything extra for now, but eventually we should come up with some proper estimates on how long the LUT programming can take and configure the vblank delay accordingly for the non-VRR use cases. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_color.c | 2 ++ drivers/gpu/drm/i915/display/intel_display.c | 12 ++---------- 2 files changed, 4 insertions(+), 10 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_color.c b/drivers/gpu/drm/i915/display/intel_color.c index 8400a97f7e43..be2691a80227 100644 --- a/drivers/gpu/drm/i915/display/intel_color.c +++ b/drivers/gpu/drm/i915/display/intel_color.c @@ -29,6 +29,7 @@ #include "intel_de.h" #include "intel_display_types.h" #include "intel_dsb.h" +#include "intel_vrr.h" struct intel_color_funcs { int (*color_check)(struct intel_atomic_state *state, @@ -1987,6 +1988,7 @@ void intel_color_prepare_commit(struct intel_atomic_state *state, display->funcs.color->load_luts(crtc_state); + intel_vrr_send_push(crtc_state->dsb_color_vblank, crtc_state); intel_dsb_wait_vblank_delay(state, crtc_state->dsb_color_vblank); intel_dsb_interrupt(crtc_state->dsb_color_vblank); diff --git a/drivers/gpu/drm/i915/display/intel_display.c b/drivers/gpu/drm/i915/display/intel_display.c index 60867b5b03ec..69dbb0eb5ca1 100644 --- a/drivers/gpu/drm/i915/display/intel_display.c +++ b/drivers/gpu/drm/i915/display/intel_display.c @@ -2630,14 +2630,6 @@ static int intel_crtc_vblank_delay(const struct intel_crtc_state *crtc_state) if (intel_crtc_needs_wa_14015401596(crtc_state)) vblank_delay = max(vblank_delay, 1); - /* - * Add a minimal vblank delay to make sure the push - * doesn't race with the "wait for safe window" used - * for frame completion with DSB. - */ - if (intel_vrr_possible(crtc_state)) - vblank_delay = max(vblank_delay, 1); - return vblank_delay; } @@ -7735,10 +7727,10 @@ static void intel_atomic_dsb_finish(struct intel_atomic_state *state, intel_crtc_planes_update_arm(new_crtc_state->dsb_commit, state, crtc); - intel_vrr_send_push(new_crtc_state->dsb_commit, new_crtc_state); - if (!new_crtc_state->dsb_color_vblank) { intel_dsb_wait_vblanks(new_crtc_state->dsb_commit, 1); + + intel_vrr_send_push(new_crtc_state->dsb_commit, new_crtc_state); intel_dsb_wait_vblank_delay(state, new_crtc_state->dsb_commit); intel_dsb_interrupt(new_crtc_state->dsb_commit); } -- 2.45.3