From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Using the 5/6 DDB split make sense only when sprites are enabled. So check that before we waste any cycles computing the merged watermarks with the 5/6 DDB split. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_pm.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 211a946..214a8de 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -2958,7 +2958,8 @@ static void haswell_update_wm(struct drm_crtc *crtc) ilk_wm_merge(dev, &max, &lp_wm_1_2); /* 5/6 split only in single pipe config on IVB+ */ - if (INTEL_INFO(dev)->gen >= 7 && config.num_pipes_active == 1) { + if (INTEL_INFO(dev)->gen >= 7 && + config.num_pipes_active == 1 && config.sprites_enabled) { ilk_compute_wm_maximums(dev, 1, &config, INTEL_DDB_PART_5_6, &max); ilk_wm_merge(dev, &max, &lp_wm_5_6); -- 1.8.1.5 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx