On Tue, Sep 26, 2023 at 12:51:07PM -0400, Rodrigo Vivi wrote: > Introduce the basic documentation about GSC CS. > > This "GPU Basics" section is focused on explaining the hardware > rather than the driver/uapi, so let's make sure GSC is also] Stray "]" > properly documented here. > > Fixes: 5fd974d164b4 ("drm/i915/mtl: add initial definitions for GSC CS") > Suggested-by: Matt Roper <matthew.d.roper@xxxxxxxxx> > Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@xxxxxxxxx> > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > --- > Documentation/gpu/i915.rst | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/Documentation/gpu/i915.rst b/Documentation/gpu/i915.rst > index 13de8bcaaa29..893ced66646a 100644 > --- a/Documentation/gpu/i915.rst > +++ b/Documentation/gpu/i915.rst > @@ -279,6 +279,10 @@ An Intel GPU has multiple engines. There are several engine types: > Also sometimes called 'VEBOX' in hardware documentation. > - Compute Command Streamer (CCS). An engine that has access to the media and > GPGPU pipelines, but not the 3D pipeline. > +- Graphics System Controller (GSCCS). A dedicated engine for internal Isn't the "S" for "Security" rather than "System?" E.g., bspec 62358. > + communication with GSC controller on security related tasks like > + High-bandwidth Digital Content Protection (HDCP), Protected Xe Path (PXP), > + and HuC firmware authentitcation. Typo: s/authentitcation/authentication/ Matt > > The Intel GPU family is a family of integrated GPU's using Unified > Memory Access. For having the GPU "do work", user space will feed the > -- > 2.41.0 > -- Matt Roper Graphics Software Engineer Linux GPU Platform Enablement Intel Corporation