On Fri, 27 Jan 2023, Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx> wrote: > On 26/01/2023 16:05, Jani Nikula wrote: >> On Thu, 26 Jan 2023, Luca Coelho <luca@xxxxxxxxx> wrote: >>> On Thu, 2023-01-26 at 14:11 +0200, Luca Coelho wrote: >>>> On Thu, 2023-01-26 at 14:00 +0200, Jani Nikula wrote: >>>>> On Thu, 26 Jan 2023, Luca Coelho <luca@xxxxxxxxx> wrote: >>>>>> On Wed, 2023-01-25 at 12:44 +0200, Jouni Högander wrote: >>>>>>>> diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c >>>>>>>> index 7d4a15a283a0..63b79c611932 100644 >>>>>>>> --- a/drivers/gpu/drm/i915/display/intel_psr.c >>>>>>>> +++ b/drivers/gpu/drm/i915/display/intel_psr.c >>>>>>>> @@ -1559,7 +1559,26 @@ void intel_psr2_disable_plane_sel_fetch(struct intel_plane *plane, >>>>>>>> intel_de_write_fw(dev_priv, PLANE_SEL_FETCH_CTL(pipe, plane->id), 0); >>>>>>>> } >>>>>>>> >>>>>>>> -void intel_psr2_program_plane_sel_fetch(struct intel_plane *plane, >>>>>>>> +void intel_psr2_program_plane_sel_fetch_arm(struct intel_plane *plane, >>>>>>>> + const struct intel_crtc_state *crtc_state, >>>>>>>> + const struct intel_plane_state *plane_state, >>>>>>>> + int color_plane) >>>>>>>> +{ >>>>>>>> + struct drm_i915_private *dev_priv = to_i915(plane->base.dev); >>>>>> >>>>>> Should you use i915 instead of dev_priv? I've heard and read elsewhere >>>>>> that this is generally a desired change. Much easier to use always the >>>>>> same local name for this kind of thing. Though this file is already >>>>>> interspersed with both versions... >>>>> >>>>> Basically the only reason to use dev_priv for new code is to deal with >>>>> some register macros that still have implicit dev_priv in >>>>> them. Otherwise, i915 should be used, and when convenient, dev_priv >>>>> should be converted to i915 while touching the code anyway (in a >>>>> separate patch, but while you're there). >>>> >>>> Thanks for the clarification! In this case we're not using any of the >>>> macros, AFAICT, so I guess it's better to go with i915 already? And I >>>> think it should even be in this same patch, since it's a new function >>>> anyway. >>>> >>>> >>>>> The implicit dev_priv dependencies in the register macros are a bit >>>>> annoying to fix, and it's been going slow. In retrospect maybe the right >>>>> thing would have been to just sed the parameter to all of them >>>>> everywhere and be done with it for good. Not too late now, I guess, and >>>>> I'd take the patches in a heartbeat if someone were to step up and do >>>>> it. >>>> >>>> I see that there is a boatload of register macros using it... I won't >>>> promise, but I think it would be a good exercise for a n00b like me to >>>> make this patch, though I already foresee another boatload of conflicts >>>> with the internal trees and everything... >>> >>> There were actually 10 boatloads of places to change: >>> >>> 187 files changed, 12104 insertions(+), 12104 deletions(-) >>> >>> ...but it _does_ compile. 😄 >>> >>> Do you think this is fine? Lots of shuffle, but if you think it's okay, >>> I can send the patch out now. >> >> Heh, I said I'd take patchES, not everything together! ;) >> >> Rodrigo, Tvrtko, Joonas, thoughts? > > IMO if the elimination of implicit dev_priv is not included then I am > not sure the churn is worth the effort. > > I think one trap is that it is easy to assume solving those conflicts is > easy because there is a script, somewhere, whatever, but one needs to be > careful with assuming a random person hitting a merge conflict will > realize there is a script, know where to find it, and know how to use it > against a state where conflict markers are sitting in their local tree. > That's a lot of assumed knowledge which my experience tells me is not > universally there. > > Having said all that, I looked at the occurrence histogram for the > proposed churn and gut feel says conflicts wouldn't even be that bad > since they seem heavily localized in a handful of files plus the display > subdir. > > Plus it is upstream.. so we are allowed not to care too much about > backporting woes. I would still hope implicit dev_priv, albeit > orthogonal, would be coming somewhat together with the rename. For that > warm fuzzy feeling that the churn was really really worth it. I was mostly talking about the implicit dev_priv removal. It's somewhat easy, because you can always assume dev_priv is around when the macros in question are used. The above is a dependency to any renames. I don't think the renames are as important as removing the implicit dev_priv, and the renames are easier to handle piecemeal, say a file at a time or something. BR, Jani. -- Jani Nikula, Intel Open Source Graphics Center