On 17/03/2022 07:23, Vivek Kasireddy wrote:
On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 or
more framebuffers/scanout buffers results in only one that is mappable/
fenceable. Therefore, pageflipping between these 2 FBs where only one
is mappable/fenceable creates latencies large enough to miss alternate
vblanks thereby producing less optimal framerate.
This mainly happens because when i915_gem_object_pin_to_display_plane()
is called to pin one of the FB objs, the associated vma is identified
as misplaced -- because there is no space for it in the aperture --
and therefore i915_vma_unbind() is called which unbinds and evicts it.
This misplaced vma gets subseqently pinned only when
i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This whole
thing results in a latency of ~10ms and happens every other repaint cycle.
Just out of curiosity - have you looked at where does this 10ms come
from? Like is it simply clearing/writing PTEs so expensive, or there is
more to it? Apologies if I asked this before..
Therefore, to fix this issue, we just ensure that the misplaced VMA
does not get evicted when we try to pin it with PIN_MAPPABLE -- by
returning early if the mappable/fenceable flag is not set.
Testcase:
Running Weston and weston-simple-egl on an Alderlake_S (ADLS) platform
with a 8K@60 mode results in only ~40 FPS (compared to ~59 FPS with
this patch). Since upstream Weston submits a frame ~7ms before the
next vblank, the latencies seen between atomic commit and flip event
are 7, 24 (7 + 16.66), 7, 24..... suggesting that it misses the
vblank every other frame.
Here is the ftrace snippet that shows the source of the ~10ms latency:
i915_gem_object_pin_to_display_plane() {
0.102 us | i915_gem_object_set_cache_level();
i915_gem_object_ggtt_pin_ww() {
0.390 us | i915_vma_instance();
0.178 us | i915_vma_misplaced();
i915_vma_unbind() {
__i915_active_wait() {
0.082 us | i915_active_acquire_if_busy();
0.475 us | }
intel_runtime_pm_get() {
0.087 us | intel_runtime_pm_acquire();
0.259 us | }
__i915_active_wait() {
0.085 us | i915_active_acquire_if_busy();
0.240 us | }
__i915_vma_evict() {
ggtt_unbind_vma() {
gen8_ggtt_clear_range() {
10507.255 us | }
10507.689 us | }
10508.516 us | }
Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx>
---
drivers/gpu/drm/i915/i915_gem.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 9747924cc57b..7307c5de1c58 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -939,8 +939,14 @@ i915_gem_object_ggtt_pin_ww(struct drm_i915_gem_object *obj,
if (i915_vma_is_pinned(vma) || i915_vma_is_active(vma))
return ERR_PTR(-ENOSPC);
+ /*
+ * If this misplaced vma is too big (i.e, at-least
+ * half the size of aperture) or just unmappable,
+ * we would not be able to pin with PIN_MAPPABLE.
+ */
I would be tempted to describe the ping-pong issue in the comment. In
short would do it, but just because git blame on a line of code tends to
fail to lead to the correct commit message after a while.
So maybe just say along the lines of "If the misplaced vma is too big
... or hasn't been pinned mappable before, we ignore the misplacement
when PIN_NONBLOCK is set in order to avoid ping-pong of double (or more)
-buffered frame buffers into the aperture and out on every vblank."
if (flags & PIN_MAPPABLE &&
- vma->fence_size > ggtt->mappable_end / 2)
+ (vma->fence_size > ggtt->mappable_end / 2 ||
+ !i915_vma_is_map_and_fenceable(vma)))
return ERR_PTR(-ENOSPC);
}
With the expanded comment it looks good to me.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
+ Daniel if he wants to double check it.
Regards,
Tvrtko