Hi Ville, > > On Tue, Feb 08, 2022 at 05:10:42AM +0000, Kasireddy, Vivek wrote: > > Hi Tvrtko, Ville, > > > > > On 07/02/2022 13:24, Ville Syrjälä wrote: > > > > On Mon, Feb 07, 2022 at 11:47:16AM +0000, Tvrtko Ursulin wrote: > > > >> > > > >> On 07/02/2022 10:58, Ville Syrjälä wrote: > > > >>> On Thu, Feb 03, 2022 at 05:22:10PM -0800, Vivek Kasireddy wrote: > > > >>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 > > > >>>> or more framebuffers/scanout buffers results in only one that is > > > >>>> mappable/ fenceable. Therefore, pageflipping between these 2 FBs > > > >>>> where only one is mappable/fenceable creates latencies large enough > > > >>>> to miss alternate vblanks thereby producing less optimal framerate. > > > >>>> > > > >>>> This mainly happens because when > > > >>>> i915_gem_object_pin_to_display_plane() > > > >>>> is called to pin one of the FB objs, the associated vma is > > > >>>> identified as misplaced and therefore i915_vma_unbind() is called > > > >>>> which unbinds and evicts it. This misplaced vma gets subseqently > > > >>>> pinned only when > > > >>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This > > > >>>> results in a latency of ~10ms and happens every other vblank/repaint cycle. > > > >>>> Therefore, to fix this issue, we try to see if there is space to > > > >>>> map at-least two objects of a given size and return early if there > > > >>>> isn't. This would ensure that we do not try with PIN_MAPPABLE for > > > >>>> any objects that are too big to map thereby preventing unncessary unbind. > > > >>>> > > > >>>> Testcase: > > > >>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS) > > > >>>> platform with a 8K@60 mode results in only ~40 FPS. Since upstream > > > >>>> Weston submits a frame ~7ms before the next vblank, the latencies > > > >>>> seen between atomic commit and flip event are 7, 24 (7 + 16.66), 7, > > > >>>> 24..... suggesting that it misses the vblank every other frame. > > > >>>> > > > >>>> Here is the ftrace snippet that shows the source of the ~10ms latency: > > > >>>> i915_gem_object_pin_to_display_plane() { > > > >>>> 0.102 us | i915_gem_object_set_cache_level(); > > > >>>> i915_gem_object_ggtt_pin_ww() { > > > >>>> 0.390 us | i915_vma_instance(); > > > >>>> 0.178 us | i915_vma_misplaced(); > > > >>>> i915_vma_unbind() { > > > >>>> __i915_active_wait() { > > > >>>> 0.082 us | i915_active_acquire_if_busy(); > > > >>>> 0.475 us | } > > > >>>> intel_runtime_pm_get() { > > > >>>> 0.087 us | intel_runtime_pm_acquire(); > > > >>>> 0.259 us | } > > > >>>> __i915_active_wait() { > > > >>>> 0.085 us | i915_active_acquire_if_busy(); > > > >>>> 0.240 us | } > > > >>>> __i915_vma_evict() { > > > >>>> ggtt_unbind_vma() { > > > >>>> gen8_ggtt_clear_range() { > > > >>>> 10507.255 us | } > > > >>>> 10507.689 us | } > > > >>>> 10508.516 us | } > > > >>>> > > > >>>> v2: Instead of using bigjoiner checks, determine whether a scanout > > > >>>> buffer is too big by checking to see if it is possible to map > > > >>>> two of them into the ggtt. > > > >>>> > > > >>>> v3 (Ville): > > > >>>> - Count how many fb objects can be fit into the available holes > > > >>>> instead of checking for a hole twice the object size. > > > >>>> - Take alignment constraints into account. > > > >>>> - Limit this large scanout buffer check to >= Gen 11 platforms. > > > >>>> > > > >>>> v4: > > > >>>> - Remove existing heuristic that checks just for size. (Ville) > > > >>>> - Return early if we find space to map at-least two objects. > > > >>>> (Tvrtko) > > > >>>> - Slightly update the commit message. > > > >>>> > > > >>>> v5: (Tvrtko) > > > >>>> - Rename the function to indicate that the object may be too big to > > > >>>> map into the aperture. > > > >>>> - Account for guard pages while calculating the total size required > > > >>>> for the object. > > > >>>> - Do not subject all objects to the heuristic check and instead > > > >>>> consider objects only of a certain size. > > > >>>> - Do the hole walk using the rbtree. > > > >>>> - Preserve the existing PIN_NONBLOCK logic. > > > >>>> - Drop the PIN_MAPPABLE check while pinning the VMA. > > > >>>> > > > >>>> v6: (Tvrtko) > > > >>>> - Return 0 on success and the specific error code on failure to > > > >>>> preserve the existing behavior. > > > >>>> > > > >>>> Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > >>>> Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > > > >>>> Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx> > > > >>>> Cc: Manasi Navare <manasi.d.navare@xxxxxxxxx> > > > >>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx> > > > >>>> --- > > > >>>> drivers/gpu/drm/i915/i915_gem.c | 120 ++++++++++++++++++++++++----- > --- > > > >>>> 1 file changed, 90 insertions(+), 30 deletions(-) > > > >>>> > > > >>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c > > > >>>> b/drivers/gpu/drm/i915/i915_gem.c index e3a2c2a0e156..39f0d17550c3 > > > >>>> 100644 > > > >>>> --- a/drivers/gpu/drm/i915/i915_gem.c > > > >>>> +++ b/drivers/gpu/drm/i915/i915_gem.c > > > >>>> @@ -46,6 +46,7 @@ > > > >>>> #include "gem/i915_gem_mman.h" > > > >>>> #include "gem/i915_gem_region.h" > > > >>>> #include "gem/i915_gem_userptr.h" > > > >>>> +#include "gem/i915_gem_tiling.h" > > > >>>> #include "gt/intel_engine_user.h" > > > >>>> #include "gt/intel_gt.h" > > > >>>> #include "gt/intel_gt_pm.h" > > > >>>> @@ -876,6 +877,92 @@ static void discard_ggtt_vma(struct i915_vma *vma) > > > >>>> spin_unlock(&obj->vma.lock); > > > >>>> } > > > >>>> > > > >>>> +static int > > > >>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj, > > > >>>> + u64 alignment, u64 flags) > > > >>>> +{ > > > >>>> + struct drm_i915_private *i915 = to_i915(obj->base.dev); > > > >>>> + struct i915_ggtt *ggtt = to_gt(i915)->ggtt; > > > >>>> + struct drm_mm_node *hole; > > > >>>> + u64 hole_start, hole_end, start, end; > > > >>>> + u64 fence_size, fence_alignment; > > > >>>> + unsigned int count = 0; > > > >>>> + > > > >>>> + /* > > > >>>> + * If the required space is larger than the available > > > >>>> + * aperture, we will not able to find a slot for the > > > >>>> + * object and unbinding the object now will be in > > > >>>> + * vain. Worse, doing so may cause us to ping-pong > > > >>>> + * the object in and out of the Global GTT and > > > >>>> + * waste a lot of cycles under the mutex. > > > >>>> + */ > > > >>>> + if (obj->base.size > ggtt->mappable_end) > > > >>>> + return -E2BIG; > > > >>>> + > > > >>>> + /* > > > >>>> + * If NONBLOCK is set the caller is optimistically > > > >>>> + * trying to cache the full object within the mappable > > > >>>> + * aperture, and *must* have a fallback in place for > > > >>>> + * situations where we cannot bind the object. We > > > >>>> + * can be a little more lax here and use the fallback > > > >>>> + * more often to avoid costly migrations of ourselves > > > >>>> + * and other objects within the aperture. > > > >>>> + */ > > > >>>> + if (!(flags & PIN_NONBLOCK)) > > > >>>> + return 0; > > > >>>> + > > > >>>> + /* > > > >>>> + * We only consider objects whose size is at-least a quarter of > > > >>>> + * the aperture to be too big and subject them to the new > > > >>>> + * heuristic below. > > > >>>> + */ > > > >>>> + if (obj->base.size < ggtt->mappable_end / 4) > > > >>>> + return 0; > > > >>> > > > >>> That seems a fairly arbitrary thing to put here. Maybe something the > > > >>> caller should check/specify? > > > >> > > > >> I have no strong opinion on this one. In my mind I categorised it > > > >> under "is it a large framebuffer" heuristics. Previously it was less > > > >> than one half of aperture always okay, now one quarter, plus 2x hole > > > >> check if larger. Both are heuristics. I even mentioned earlier if 2x > > > >> should be an input parameter as well, but again, given it's not an > > > >> exported function couldn't really justify it. > > > > > > > > Is there any point in even having this extra check? If we don't think > > > > checking this is worth the hassle then why call the function at all? > > > > > > The "/4" one? It was my suggestion to avoid the hole search if we can know based on > size > > > it cannot be a frame buffer that would be affected by the ping-ping problem. Granted > that > > > was before the rbtree hole search, when it was traversing the un-ordered linked list of > > > holes. What is the correct size threshold I don't know. > > > > > > >>>> + > > > >>>> + if (HAS_GMCH(i915) || DISPLAY_VER(i915) < 11 || > > > >>>> + !i915_gem_object_is_framebuffer(obj)) > > > >>>> + return 0; > > > >>> > > > >>> None of that seems appropriate for a generic gem function with this > > > >>> name. > > > >> > > > >> It's not exported though, maybe remove i915_gem prefix to avoid any > > > >> ideas of it being generic? > > > > > > > > These checks don't even seem to doing anything useful. HAS_GMCH should > > > > already be covered by always setting PIN_MAPPABLE and hence O_NONBLOCK > > [Kasireddy, Vivek] I can drop the HAS_GMCH(i915) check given that it is redundant. > > > > > > is never even tried, the pre-icl vs. icl+ check should not exist at > > [Kasireddy, Vivek] My aim was to narrow down the list of situations in which the > > ping-pong problem becomes more pronounced and may lead to performance > > issues. Therefore, I added the DISPLAY_VER(i915) check since 8K/bigjoiner is > > feasible only on those newer platforms. > > Like I said before bigjoiner is irrelevant. The only thing that > matters is the size of the mapping vs. mappable aperture size. [Kasireddy, Vivek] Ok, got it. > > > > > > > all IMO, and if this is only called for framebuffers then why does the > > > > code pretend that is not the case? > > [Kasireddy, Vivek] Oh, I added the i915_gem_object_is_framebuffer() check after I > > found that there are other callers (for example, reloc_iomap() in i915_gem_execbuffer.c) > > of i915_gem_object_ggtt_pin_ww() that may not be working on an fb. > > > > Also, I figured size < ggtt->mappable_end / 4 or a similar check is needed as we do > > not want to subject all FBs through this performance critical path. > > Why not? [Kasireddy, Vivek] Oh, I just thought that it makes sense to avoid the expensive hole search for smaller FBs that are unlikely to exhaust the mappable aperture space. And, I also wanted to preserve the behavior prior to this patch. However, I guess I could drop this check as well given that the hole search via rbtree traversal may not be that bad in terms of time. What about the i915_gem_object_is_framebuffer() check? Should I keep it given the smaller size and transient nature of batchbuffers that go through this path? Thanks, Vivek > > -- > Ville Syrjälä > Intel