On 26/08/2021 04:35, Matt Roper wrote:
A recent restructuring of our context workaround list initialization
added an early return for non-render engines; this caused us to
potentially miss the wa_init_finish() call at the end of the function.
The mistake is pretty harmless --- the only impact is that non-render
engines on graphics version 12.50+ platforms we don't trim down the
workaround list to reclaim some memory, and we don't print the usual
"Initialized 1 context workaround" message in dmesg. Let's change the
early return to a jump down to the wa_init_finish() call at the bottom
of the function.
Reported-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx>
Fixes: 9e9dfd080201 ("drm/i915/dg2: Maintain backward-compatible nested batch behavior")
Signed-off-by: Matt Roper <matthew.d.roper@xxxxxxxxx>
---
drivers/gpu/drm/i915/gt/intel_workarounds.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c
index 688ed04edbf6..94e1937f8d29 100644
--- a/drivers/gpu/drm/i915/gt/intel_workarounds.c
+++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c
@@ -689,7 +689,7 @@ __intel_engine_init_ctx_wa(struct intel_engine_cs *engine,
fakewa_disable_nestedbb_mode(engine, wal);
if (engine->class != RENDER_CLASS)
- return;
+ goto done;
if (IS_DG1(i915))
dg1_ctx_workarounds_init(engine, wal);
@@ -720,6 +720,7 @@ __intel_engine_init_ctx_wa(struct intel_engine_cs *engine,
else
MISSING_CASE(GRAPHICS_VER(i915));
+done:
wa_init_finish(wal);
}
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Regards,
Tvrtko