On 5/21/21 10:21 AM, Christian König wrote:
Am 20.05.21 um 17:09 schrieb Thomas Hellström:
If the bo is idle when calling ttm_bo_pipeline_gutting(), we
unnecessarily
create a ghost object and push it out to delayed destroy.
Fix this by adding a path for idle, and document the function.
Also avoid having the bo end up in a bad state vulnerable to user-space
triggered kernel BUGs if the call to ttm_tt_create() fails.
Finally reuse ttm_bo_pipeline_gutting() in ttm_bo_evict().
Cc: Christian König <christian.koenig@xxxxxxx>
Signed-off-by: Thomas Hellström <thomas.hellstrom@xxxxxxxxxxxxxxx>
---
drivers/gpu/drm/ttm/ttm_bo.c | 20 +++++-----
drivers/gpu/drm/ttm/ttm_bo_util.c | 63 ++++++++++++++++++++++++-------
drivers/gpu/drm/ttm/ttm_tt.c | 5 +++
include/drm/ttm/ttm_tt.h | 10 +++++
4 files changed, 75 insertions(+), 23 deletions(-)
diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
index ca1b098b6a56..a8fa3375b8aa 100644
--- a/drivers/gpu/drm/ttm/ttm_bo.c
+++ b/drivers/gpu/drm/ttm/ttm_bo.c
@@ -501,10 +501,15 @@ static int ttm_bo_evict(struct
ttm_buffer_object *bo,
bdev->funcs->evict_flags(bo, &placement);
if (!placement.num_placement && !placement.num_busy_placement) {
- ttm_bo_wait(bo, false, false);
+ ret = ttm_bo_wait(bo, true, false);
+ if (ret)
+ return ret;
- ttm_bo_cleanup_memtype_use(bo);
- return ttm_tt_create(bo, false);
+ /*
+ * Since we've already synced, this frees backing store
+ * immediately.
+ */
+ return ttm_bo_pipeline_gutting(bo);
Yeah, we tried to avoid pipeline_gutting here because of eviction. But
I think when you wait before that should work.
}
ret = ttm_bo_mem_space(bo, &placement, &evict_mem, ctx);
@@ -974,13 +979,8 @@ int ttm_bo_validate(struct ttm_buffer_object *bo,
/*
* Remove the backing store if no placement is given.
*/
- if (!placement->num_placement && !placement->num_busy_placement) {
- ret = ttm_bo_pipeline_gutting(bo);
- if (ret)
- return ret;
-
- return ttm_tt_create(bo, false);
- }
+ if (!placement->num_placement && !placement->num_busy_placement)
+ return ttm_bo_pipeline_gutting(bo);
/*
* Check whether we need to move buffer.
diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c
b/drivers/gpu/drm/ttm/ttm_bo_util.c
index 919ee03f7eb3..1860e2e7563f 100644
--- a/drivers/gpu/drm/ttm/ttm_bo_util.c
+++ b/drivers/gpu/drm/ttm/ttm_bo_util.c
@@ -479,7 +479,8 @@ static void ttm_transfered_destroy(struct
ttm_buffer_object *bo)
*/
static int ttm_buffer_object_transfer(struct ttm_buffer_object *bo,
- struct ttm_buffer_object **new_obj)
+ struct ttm_buffer_object **new_obj,
+ bool realloc_tt)
{
struct ttm_transfer_obj *fbo;
int ret;
@@ -493,6 +494,17 @@ static int ttm_buffer_object_transfer(struct
ttm_buffer_object *bo,
ttm_bo_get(bo);
fbo->bo = bo;
+ if (realloc_tt) {
+ bo->ttm = NULL;
+ ret = ttm_tt_create(bo, true);
+ if (ret) {
+ bo->ttm = fbo->base.ttm;
+ kfree(fbo);
+ ttm_bo_put(bo);
+ return ret;
+ }
+ }
+
Can't we keep that logic in the caller? I think that would be cleaner.
Indeed, let me see if we can do that without breaking anything.
/**
* Fix up members that we shouldn't copy directly:
* TODO: Explicit member copy would probably be better here.
@@ -763,7 +775,7 @@ static int ttm_bo_move_to_ghost(struct
ttm_buffer_object *bo,
dma_fence_put(bo->moving);
bo->moving = dma_fence_get(fence);
- ret = ttm_buffer_object_transfer(bo, &ghost_obj);
+ ret = ttm_buffer_object_transfer(bo, &ghost_obj, false);
if (ret)
return ret;
@@ -836,26 +848,51 @@ int ttm_bo_move_accel_cleanup(struct
ttm_buffer_object *bo,
}
EXPORT_SYMBOL(ttm_bo_move_accel_cleanup);
+/**
+ * ttm_bo_pipeline_gutting - purge the contents of a bo
+ * @bo: The buffer object
+ *
+ * Purge the contents of a bo, async if the bo is not idle.
+ * After a successful call, the bo is left unpopulated in
+ * system placement. The function may wait uninterruptible
+ * for idle on OOM.
+ *
+ * Return: 0 if successful, negative error code on failure.
+ */
int ttm_bo_pipeline_gutting(struct ttm_buffer_object *bo)
{
static const struct ttm_place sys_mem = { .mem_type =
TTM_PL_SYSTEM };
struct ttm_buffer_object *ghost;
int ret;
- ret = ttm_buffer_object_transfer(bo, &ghost);
- if (ret)
- return ret;
+ /* If already idle, no need for ghost object dance. */
+ ret = ttm_bo_wait(bo, false, true);
+ if (ret == -EBUSY) {
+ ret = ttm_buffer_object_transfer(bo, &ghost, true);
+ if (ret)
+ return ret;
When this is a shortcout to avoid work we should rather use the
inverse notation.
In other words something like that:
if (ret != -EBUSY) {
ttm_resource_free(bo, &bo->mem);
ttm_resource_alloc(bo, &sys_mem, &bo->mem);
ttm_tt_create()...
return ret;
}
OK.
- ret = dma_resv_copy_fences(&ghost->base._resv, bo->base.resv);
- /* Last resort, wait for the BO to be idle when we are OOM */
- if (ret)
- ttm_bo_wait(bo, false, false);
+ ret = dma_resv_copy_fences(&ghost->base._resv, bo->base.resv);
+ /* Last resort, wait for the BO to be idle when we are OOM */
+ if (ret)
+ ttm_bo_wait(bo, false, false);
- ttm_resource_alloc(bo, &sys_mem, &bo->mem);
- bo->ttm = NULL;
+ dma_resv_unlock(&ghost->base._resv);
+ ttm_bo_put(ghost);
+ } else {
+ if (!bo->ttm) {
+ ret = ttm_tt_create(bo, true);
+ if (ret)
+ return ret;
+ } else {
+ ttm_tt_unpopulate(bo->bdev, bo->ttm);
+ if (bo->type == ttm_bo_type_device)
+ ttm_tt_mark_for_clear(bo->ttm);
That's not legal, you can't unpopulate it when the BO is busy.
Instead the TT object must be destroyed with the ghost and a new one
created.
We've already verified that the bo is idle here, so we should be fine.
/Thomas
Christian.
+ }
+ ttm_resource_free(bo, &bo->mem);
+ }
- dma_resv_unlock(&ghost->base._resv);
- ttm_bo_put(ghost);
+ ttm_resource_alloc(bo, &sys_mem, &bo->mem);
return 0;
}
diff --git a/drivers/gpu/drm/ttm/ttm_tt.c b/drivers/gpu/drm/ttm/ttm_tt.c
index 539e0232cb3b..0b1053e93db2 100644
--- a/drivers/gpu/drm/ttm/ttm_tt.c
+++ b/drivers/gpu/drm/ttm/ttm_tt.c
@@ -134,6 +134,11 @@ void ttm_tt_destroy_common(struct ttm_device
*bdev, struct ttm_tt *ttm)
}
EXPORT_SYMBOL(ttm_tt_destroy_common);
+void ttm_tt_mark_for_clear(struct ttm_tt *ttm)
+{
+ ttm->page_flags |= TTM_PAGE_FLAG_ZERO_ALLOC;
+}
+
void ttm_tt_destroy(struct ttm_device *bdev, struct ttm_tt *ttm)
{
bdev->funcs->ttm_tt_destroy(bdev, ttm);
diff --git a/include/drm/ttm/ttm_tt.h b/include/drm/ttm/ttm_tt.h
index 134d09ef7766..91552c83ac79 100644
--- a/include/drm/ttm/ttm_tt.h
+++ b/include/drm/ttm/ttm_tt.h
@@ -157,6 +157,16 @@ int ttm_tt_populate(struct ttm_device *bdev,
struct ttm_tt *ttm, struct ttm_oper
*/
void ttm_tt_unpopulate(struct ttm_device *bdev, struct ttm_tt *ttm);
+/**
+ * ttm_tt_mark_for_clear - Mark pages for clearing on populate.
+ *
+ * @ttm: Pointer to the ttm_tt structure
+ *
+ * Marks pages for clearing so that the next time the page vector is
+ * populated, the pages will be cleared.
+ */
+void ttm_tt_mark_for_clear(struct ttm_tt *ttm);
+
void ttm_tt_mgr_init(unsigned long num_pages, unsigned long
num_dma32_pages);
#if IS_ENABLED(CONFIG_AGP)
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