On Thu, Mar 11, 2021 at 04:36:05PM +0200, Lisovskiy, Stanislav wrote: > On Fri, Mar 05, 2021 at 05:36:06PM +0200, Ville Syrjala wrote: > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > Say we have two planes enabled with watermarks configured > > as follows: > > plane A: wm0=enabled/can_sagv=false, wm1=enabled/can_sagv=true > > plane B: wm0=enabled/can_sagv=true, wm1=disabled > > Was thinking about this, always thought its not possible, i.e > wm1 kinda requires more resources, so if we can do wm1, should > always be able to do wm0.. > > > > > This is possible since the latency we use to calculate > > can_sagv may not be the same for both planes due to > > skl_needs_memory_bw_wa(). > > The current code, which I see in internal at least looks like this: > > /* > * FIXME: We still don't have the proper code detect if we need to apply the WA, > * so assume we'll always need it in order to avoid underruns. > */ > static bool skl_needs_memory_bw_wa(struct drm_i915_private *dev_priv) > { > return IS_GEN9_BC(dev_priv) || IS_BROXTON(dev_priv); > } > > i.e I think it will return same latency for all planes. > > Or am I missing something?.. We do stuff like if (skl_needs_memory_bw_wa(dev_priv) && wp->x_tiled) latency += 15; so different latencies for different tilings. Also the fact that eg. Y vs. X/linear do the method1 vs. method2 selection differently could mean we get different set of wm levels even w/o any latency adjustments. Or at least it's impossible for me to see from the code that it couldn't happen. -- Ville Syrjälä Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx