On Wed, Nov 06, 2019 at 12:47:16PM +1000, Dave Airlie wrote: > On Fri, 1 Nov 2019 at 07:46, Manasi Navare <manasi.d.navare@xxxxxxxxx> wrote: > > > > In case of tiled displays, if we hotplug just one connector, > > fbcon currently just selects the preferred mode and if it is > > tiled mode then that becomes a problem if rest of the tiles are > > not present. > > So in the fbdev driver on hotplug when we probe the client modeset, > > we we dont find all the connectors for all tiles, then on a connector > > with one tile, just fallback to the first available non tiled mode > > to display over a single connector. > > > > Suggested-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > Suggested-by: Dave Airlie <airlied@xxxxxxxxxx> > > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > Cc: Dave Airlie <airlied@xxxxxxxxxx> > > Signed-off-by: Manasi Navare <manasi.d.navare@xxxxxxxxx> > > --- > > drivers/gpu/drm/drm_client_modeset.c | 29 ++++++++++++++++++++++++++++ > > 1 file changed, 29 insertions(+) > > > > diff --git a/drivers/gpu/drm/drm_client_modeset.c b/drivers/gpu/drm/drm_client_modeset.c > > index 895b73f23079..e28a723587db 100644 > > --- a/drivers/gpu/drm/drm_client_modeset.c > > +++ b/drivers/gpu/drm/drm_client_modeset.c > > @@ -114,6 +114,20 @@ drm_client_find_modeset(struct drm_client_dev *client, struct drm_crtc *crtc) > > return NULL; > > } > > > > +static struct drm_display_mode * > > +drm_connector_fallback_non_tiled_mode(struct drm_connector *connector) > > +{ > > + struct drm_display_mode *mode; > > + > > + list_for_each_entry(mode, &connector->modes, head) { > > + if (mode->hdisplay == connector->tile_h_size && > > + mode->vdisplay == connector->tile_v_size) > > + continue; > > + return mode; > > + } > > + return NULL; > > +} > > + > > static struct drm_display_mode * > > drm_connector_has_preferred_mode(struct drm_connector *connector, int width, int height) > > { > > @@ -348,8 +362,17 @@ static bool drm_client_target_preferred(struct drm_connector **connectors, > > struct drm_connector *connector; > > u64 conn_configured = 0; > > int tile_pass = 0; > > + int num_tiled_conns = 0; > > int i; > > > > + for (i = 0; i < connector_count; i++) { > > + connector = connectors[i]; > > + if (!connector->has_tile) > > + continue; > > + > > + num_tiled_conns ++; > > Drop the space before the ++ here. Maybe just make this > > if (connectors[i]->has_tile) > num_tiled_conns++; Sure will modify like above and add your r-b afterwards. Thank you so much for your review. This only covers the hotplug case with 1 connector hotplugged and need to still modify the fb dev code to ignore the second hotplug which I cant seem to figure out how to avoid the second hotplug from going through a modeset and retain the first modeset on screen. Also I will send a follow up patch to fallback to first non tiled mode in case of connected boot. But its okay for that to be separate patch than this right? Regards Manasi > > Reviewed-by: Dave Airlie <airlied@xxxxxxxxxx> > > Otherwise I think this seems fine, though it does beg the question in > my mind of what happens if I get 2 8K monitors, and plug the first > tile of one in, and the second tile of the other in. > > Dave. _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx