On Fri, 1 Nov 2019 at 07:46, Manasi Navare <manasi.d.navare@xxxxxxxxx> wrote: > > In case of tiled displays, if we hotplug just one connector, > fbcon currently just selects the preferred mode and if it is > tiled mode then that becomes a problem if rest of the tiles are > not present. > So in the fbdev driver on hotplug when we probe the client modeset, > we we dont find all the connectors for all tiles, then on a connector > with one tile, just fallback to the first available non tiled mode > to display over a single connector. > > Suggested-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > Suggested-by: Dave Airlie <airlied@xxxxxxxxxx> > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > Cc: Dave Airlie <airlied@xxxxxxxxxx> > Signed-off-by: Manasi Navare <manasi.d.navare@xxxxxxxxx> > --- > drivers/gpu/drm/drm_client_modeset.c | 29 ++++++++++++++++++++++++++++ > 1 file changed, 29 insertions(+) > > diff --git a/drivers/gpu/drm/drm_client_modeset.c b/drivers/gpu/drm/drm_client_modeset.c > index 895b73f23079..e28a723587db 100644 > --- a/drivers/gpu/drm/drm_client_modeset.c > +++ b/drivers/gpu/drm/drm_client_modeset.c > @@ -114,6 +114,20 @@ drm_client_find_modeset(struct drm_client_dev *client, struct drm_crtc *crtc) > return NULL; > } > > +static struct drm_display_mode * > +drm_connector_fallback_non_tiled_mode(struct drm_connector *connector) > +{ > + struct drm_display_mode *mode; > + > + list_for_each_entry(mode, &connector->modes, head) { > + if (mode->hdisplay == connector->tile_h_size && > + mode->vdisplay == connector->tile_v_size) > + continue; > + return mode; > + } > + return NULL; > +} > + > static struct drm_display_mode * > drm_connector_has_preferred_mode(struct drm_connector *connector, int width, int height) > { > @@ -348,8 +362,17 @@ static bool drm_client_target_preferred(struct drm_connector **connectors, > struct drm_connector *connector; > u64 conn_configured = 0; > int tile_pass = 0; > + int num_tiled_conns = 0; > int i; > > + for (i = 0; i < connector_count; i++) { > + connector = connectors[i]; > + if (!connector->has_tile) > + continue; > + > + num_tiled_conns ++; Drop the space before the ++ here. Maybe just make this if (connectors[i]->has_tile) num_tiled_conns++; Reviewed-by: Dave Airlie <airlied@xxxxxxxxxx> Otherwise I think this seems fine, though it does beg the question in my mind of what happens if I get 2 8K monitors, and plug the first tile of one in, and the second tile of the other in. Dave. _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx