Quoting Petri Latvala (2019-09-16 13:06:04) > On Sun, Sep 15, 2019 at 10:39:48AM +0100, Chris Wilson wrote: > > If the blitter is not available, we cannot use it as a source for dirty > > rectangles. We shall have to rely on the other engines to create GPU > > dirty instead. > > > > v2: Try using lots of subgroup+fixtures > > > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > > Reviewed-by: Petri Latvala <petri.latvala@xxxxxxxxx> Sadly, it needs a bit massaging of the underlying library to avoid using the blitter it seems. Or I've missed a method == IGT_DRAW_BLT. (But iirc there's some paths where the fb lib uses the blitter to detile.) -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx