On Tue, Apr 16, 2019 at 03:28:15PM +0200, Maarten Lankhorst wrote: > Op 16-04-2019 om 15:20 schreef Ville Syrjälä: > > On Sat, Apr 13, 2019 at 11:13:27AM +0000, Simon Ser wrote: > >> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > >> > >> This adds basic immutable support for the zpos property. The zpos increases > >> from bottom to top: primary, sprites, cursor. > > I was thinking a bit about how we might go about testing this. > > > > We probably want a basic test that just checks that if any > > plane has a zpos prop then all planes should have it. > This would be a good test for BAT. > > A functional test would stack the planes up in some way and > > compare against a software rendered reference. IIRC there was > > a zpos test case floating around but that depended on alpha > > blending which we don't necessarily have. > > But with semi-overlapping planes you would accomplish the same, without alpha dependency. > > Something like this? > > [BG] [Sprite 1] [Cursor] > [Primary] [Sprite 2] Should probably be good enough. Though I was pondering is there a way to position an arbitraty number of planes such that the resulting picture has a visible region for every possible combination of planes? > > Perhaps primary fullscreen to prevent issues with hw that doesn't support partial planes? I guess. And maybe a second test that disables the primary so that we can also get the bg color into the picture? -- Ville Syrjälä Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx