Op 16-04-2019 om 15:20 schreef Ville Syrjälä: > On Sat, Apr 13, 2019 at 11:13:27AM +0000, Simon Ser wrote: >> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> >> >> This adds basic immutable support for the zpos property. The zpos increases >> from bottom to top: primary, sprites, cursor. > I was thinking a bit about how we might go about testing this. > > We probably want a basic test that just checks that if any > plane has a zpos prop then all planes should have it. This would be a good test for BAT. > A functional test would stack the planes up in some way and > compare against a software rendered reference. IIRC there was > a zpos test case floating around but that depended on alpha > blending which we don't necessarily have. But with semi-overlapping planes you would accomplish the same, without alpha dependency. Something like this? [BG] [Sprite 1] [Cursor] [Primary] [Sprite 2] Perhaps primary fullscreen to prevent issues with hw that doesn't support partial planes? ~Maarten _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx