On Wed, Dec 12, 2018 at 09:23:38PM +0200, Ville Syrjälä wrote: > On Wed, Dec 12, 2018 at 11:17:20AM -0800, Matt Roper wrote: > > During DDB allocation, we try to distribute enough blocks for each plane > > to hit the highest watermark level; if that fails, we retry each lower > > level (which should require fewer blocks) until we find one that's > > possible (or until the whole commit is rejected as impossible). We need > > to reset our running block count when trying each lower level, otherwise > > all lower levels will fail as well. > > > > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > Fixes: d8e8749802 ("drm/i915: Switch to level-based DDB allocation algorithm (v5)") > > Signed-off-by: Matt Roper <matthew.d.roper@xxxxxxxxx> > > Whoops. > > Reviewed-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Pushed to dinq. Thanks for the quick review! Matt > > > --- > > After waiting for CI results to come out, I accidentally pushed v5 of > > the new DDB algorithm rather than the expected v6. This fixup patch is > > the only difference between those two versions. > > > > drivers/gpu/drm/i915/intel_pm.c | 1 + > > 1 file changed, 1 insertion(+) > > > > diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c > > index 6d074f2e69d3..a6c7c11d2c0e 100644 > > --- a/drivers/gpu/drm/i915/intel_pm.c > > +++ b/drivers/gpu/drm/i915/intel_pm.c > > @@ -4365,6 +4365,7 @@ skl_allocate_pipe_ddb(struct intel_crtc_state *cstate, > > * requirement of active planes. > > */ > > for (level = ilk_wm_max_level(dev_priv); level >= 0; level--) { > > + blocks = 0; > > for_each_plane_id_on_crtc(intel_crtc, plane_id) { > > if (plane_id == PLANE_CURSOR) > > continue; > > -- > > 2.14.4 > > -- > Ville Syrjälä > Intel -- Matt Roper Graphics Software Engineer IoTG Platform Enabling & Development Intel Corporation (916) 356-2795 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx