Re: [PATCH 2/4] drm/i915: Handle incomplete Z_FINISH for compressed error states

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On 02/10/2018 14:52, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2018-10-02 14:46:10)

On 02/10/2018 14:22, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2018-10-02 14:13:14)

On 02/10/2018 13:24, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2018-10-02 13:20:05)

On 01/10/2018 20:44, Chris Wilson wrote:
The final call to zlib_deflate(Z_FINISH) may require more output
space to be allocated and so needs to re-invoked. Failure to do so in
the current code leads to incomplete zlib streams (albeit intact due to
the use of Z_SYNC_FLUSH) resulting in the occasional short object
capture.

Testcase: igt/i915-error-capture.js
Fixes: 0a97015d45ee ("drm/i915: Compress GPU objects in error state")
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
Cc: <stable@xxxxxxxxxxxxxxx> # v4.10+
---
     drivers/gpu/drm/i915/i915_gpu_error.c | 60 +++++++++++++++++++++------
     1 file changed, 47 insertions(+), 13 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c b/drivers/gpu/drm/i915/i915_gpu_error.c
index 3d5554f14dfd..ed8c16cbfaa4 100644
--- a/drivers/gpu/drm/i915/i915_gpu_error.c
+++ b/drivers/gpu/drm/i915/i915_gpu_error.c
@@ -237,6 +237,7 @@ static int compress_page(struct compress *c,
                          struct drm_i915_error_object *dst)
     {
         struct z_stream_s *zstream = &c->zstream;
+     int flush = Z_NO_FLUSH;
zstream->next_in = src;
         if (c->tmp && i915_memcpy_from_wc(c->tmp, src, PAGE_SIZE))
@@ -257,8 +258,11 @@ static int compress_page(struct compress *c,
                         zstream->avail_out = PAGE_SIZE;
                 }

Looks like the block above, not shown in this diff, could use a check
and abort if the dst->page_count overgrows the pessimistic allocation of
the array.

- if (zlib_deflate(zstream, Z_SYNC_FLUSH) != Z_OK)
+             if (zlib_deflate(zstream, flush) != Z_OK)

So this (not always asking for a flush) actually not only fixes the
flush at the end but improves the API usage and potentially compression
ratio, correct?

Yes.
                         return -EIO;
+
+             if (zstream->avail_out)
+                     flush = Z_SYNC_FLUSH;

Hm.. but why this? It will flush only occasionally, when one input page
did not fit in the available output - but that will depend on
compressibility so I don't think it has a fixed period. It is not for
instance for every 4k of compressed output, if that was maybe the goal.

My thinking is that if the zlib_deflate() wants to defer to fill its
window (or whatever) but we need to cross a page boundary, we have to
push everything from the current page before we change the PTE.

Hm but I am not sure this is achieving that, or that it is needed. I
read the docs many times and I am not sure how it is supposed to work.

First thing I am not sure of is whether we need to ask for any flushes,
or it would be enough to loop until avail_in > 0 || avail_out == 0.
Since docs say that if avail_out == 0, zlib_deflate needs to be called
again in the same flush mode.

Iirc, Z_SYNC_FLUSH talks about terminating the compression block earlier
in order to consume next_avail, without the SYNC repeating a call is
allowed to not progress.

Current code fails to ensure this. It would happen on the next call to
compress_page, but a) I think that is unclean and b) flush mode will not
match.

Fails to ensure what exactly? I think it is obeying the rules on flush:

    If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
    flushed to the output buffer and the output is aligned on a byte boundary, so
    that the decompressor can get all input data available so far. (In particular
    avail_in is zero after the call if enough output space has been provided
    before the call.)  Flushing may degrade compression for some compression
    algorithms and so it should be used only when necessary.

I am not sure we need to flush - I don't see that it says in the docs
that we have to. AFAIU when avail_in drops to zero we are allowed to
move on. Anything outstanding in the compressor would be then flushed
either on processing the next page, or on stream close.

The case we want to handle is avail_in != 0. We cannot move on until
avail_in is 0.

That's what I said! :) But I don't see in the docs that is says we have to flush after avail_in is zero, nor when avail_out is zero.


    ...

    If deflate returns with avail_out == 0, this function must be called again
    with the same value of the flush parameter and more output space (updated
    avail_out), until the flush is complete (deflate returns with non-zero
    avail_out).

Yes, but the patch does not do that. You enable the flush mode when
avail_out is non zero, but then two options are possible. Either
avail_in is zero, in which case nothing happens, or it is not. In the
latter case there is another flushing call to zlib_deflate. If avail_out
is zero after that call, and avail_in is also zero, the documentation
paragraph above says you have to call zlib_deflate in the same flush
mode again.

Read the paragraph again, specifically when avail_out == 0 you should
allocate more space and rerun the compressor. If avail_out != 0 and
avail_in != 0 we want to SYNC in order to consume the remaining
avail_in.

Sorry I don't see where it says that you have to SYNC_FLUSH in any circumstance apart from influencing the stream composition either for error recovery or interactive applications?

Furthermore, as I wrote above, when you start a flush in this patch you don't ensure the next zlib_deflate call is with the same flush mode (since it can be only on the next call to compress_page).

Z_OK && avail_out == 0 it says you have to run it again, so that too would be more intuitive being done in scope of a single compress_page call. (It doesn't say avail_in == 0 && avail_out == 0 is not possible.)

Regards,

Tvrtko
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