On Tue, Jun 26, 2018 at 12:43:42PM -0700, Dhinakaran Pandiyan wrote: > On Tue, 2018-06-26 at 10:26 +0200, Daniel Vetter wrote: > > On Mon, Jun 25, 2018 at 10:57:23PM -0700, Tarun Vyas wrote: > > > > > > This is a lockless version of the exisiting psr_wait_for_idle(). > > > We want to wait for PSR to idle out inside intel_pipe_update_start. > > > At the time of a pipe update, we should never race with any psr > > > enable or disable code, which is a part of crtc enable/disable. So, > > > we can live w/o taking any psr locks at all. > > > The follow up patch will use this lockless wait inside pipe_update_ > > > start to wait for PSR to idle out before checking for vblank > > > evasion. > > What's the upside of the lockless wait? The patch seems to be > > entirely > > missing the motivation for the change. "Make it lockless" isn't a > > good > > justification on itself, there needs to be data about overhead or > > stalls > > included if that's the reason for doing this change. > > > Acquiring the PSR mutex means potential stalls due to PSR work having > already acquired it. The idea was to keep PSR changes in > pipe_update_start() less invasive latency wise. > > But yeah, the commit has to add the explanation. > > > Yea, will explain it better in the commit message. > > > > > > Even if psr is never enabled, psr2_enabled will be false and this > > > function will wait for PSR1 to idle out, which should just return > > > immediately, so a very short (~1-2 usec) wait for cases where PSR > > > is disabled. > > > > > > v2: Add comment to explain the 25msec timeout (DK) > > > > > > v3: Rename psr_wait_for_idle to __psr_wait_for_idle_locked to avoid > > > naming conflicts and propagate err (if any) to the caller > > > (Chris) > > > > > > v5: Form a series with the next patch > > > > > > Signed-off-by: Tarun Vyas <tarun.vyas@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/i915/intel_drv.h | 1 + > > > drivers/gpu/drm/i915/intel_psr.c | 25 +++++++++++++++++++++++-- > > > 2 files changed, 24 insertions(+), 2 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/i915/intel_drv.h > > > b/drivers/gpu/drm/i915/intel_drv.h > > > index 578346b8d7e2..9cb2b8afdd3e 100644 > > > --- a/drivers/gpu/drm/i915/intel_drv.h > > > +++ b/drivers/gpu/drm/i915/intel_drv.h > > > @@ -1920,6 +1920,7 @@ void intel_psr_compute_config(struct intel_dp > > > *intel_dp, > > > struct intel_crtc_state > > > *crtc_state); > > > void intel_psr_irq_control(struct drm_i915_private *dev_priv, bool > > > debug); > > > void intel_psr_irq_handler(struct drm_i915_private *dev_priv, u32 > > > psr_iir); > > > +int intel_psr_wait_for_idle(struct drm_i915_private *dev_priv); > > > > > > /* intel_runtime_pm.c */ > > > int intel_power_domains_init(struct drm_i915_private *); > > > diff --git a/drivers/gpu/drm/i915/intel_psr.c > > > b/drivers/gpu/drm/i915/intel_psr.c > > > index aea81ace854b..41e6962923ae 100644 > > > --- a/drivers/gpu/drm/i915/intel_psr.c > > > +++ b/drivers/gpu/drm/i915/intel_psr.c > > > @@ -757,7 +757,28 @@ void intel_psr_disable(struct intel_dp > > > *intel_dp, > > > cancel_work_sync(&dev_priv->psr.work); > > > } > > > > > > -static bool psr_wait_for_idle(struct drm_i915_private *dev_priv) > > > +int intel_psr_wait_for_idle(struct drm_i915_private *dev_priv) > > > +{ > > > + i915_reg_t reg; > > > + u32 mask; > > > + > > I think a comment here explaining why the lockless access is correct > > is > > justified here. > > > > > > > > + if (dev_priv->psr.psr2_enabled) { > > > + reg = EDP_PSR2_STATUS; > > > + mask = EDP_PSR2_STATUS_STATE_MASK; > > > + } else { > > > + reg = EDP_PSR_STATUS; > > > + mask = EDP_PSR_STATUS_STATE_MASK; > > > + } > > > + > > > + /* > > > + * The 25 msec timeout accounts for a frame @ 60Hz > > > refresh rate, > > > + * exit training an aux handshake time. > > > + */ > > So this goes boom if the panel is running at e.g. 50Hz? Please either > > calculate this from the current mode (but that's a bit tricky, due to > > DRRS), or go with a more defensive timeout. Also small typo, > > s/an/and/. > > > > Would also be good to have numbers for the exit training/aux > > handshake > > time. > > bspec says exit should be compelete in "one full frame time (1/refresh > rate), plus SRD exit training time (max of 6ms), plus SRD aux channel > handshake (max of 1.5ms)." > > > So should we use 50 Hz as the lower limit for the refresh rate to calc our max timeout here. Can eDP go down to 30 Hz ? > > -Daniel > > > > > > > > + return intel_wait_for_register(dev_priv, reg, mask, > > > + EDP_PSR_STATUS_STATE_IDLE, > > > 25); > > > +} > > > + > > > +static bool __psr_wait_for_idle_locked(struct drm_i915_private > > > *dev_priv) > > > { > > > struct intel_dp *intel_dp; > > > i915_reg_t reg; > > > @@ -803,7 +824,7 @@ static void intel_psr_work(struct work_struct > > > *work) > > > * PSR might take some time to get fully disabled > > > * and be ready for re-enable. > > > */ > > > - if (!psr_wait_for_idle(dev_priv)) > > > + if (!__psr_wait_for_idle_locked(dev_priv)) > > > goto unlock; > > > > > > /* > > > -- > > > 2.13.5 > > > > > > _______________________________________________ > > > Intel-gfx mailing list > > > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > > > https://lists.freedesktop.org/mailman/listinfo/intel-gfx _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx