From: Jeff McGee <jeff.mcgee@xxxxxxxxx> Pull the reset handling out of i915_handle_error() so that it can be called by that function and directly by the upcoming force preemption handler. This allows the force preemption handler to bypass the error capture that i915_handle_error() does before getting on with the reset. We do not want error capture for force preemption because it adds significant latency (~10 msecs measured on APL). This patch is required to support the force preemption feature. Change-Id: I41b4fae1adc197f0e70cec47cb960a0d7fa55f48 Signed-off-by: Jeff McGee <jeff.mcgee@xxxxxxxxx> --- drivers/gpu/drm/i915/i915_drv.h | 2 ++ drivers/gpu/drm/i915/i915_irq.c | 75 +++++++++++++++++++++++------------------ 2 files changed, 45 insertions(+), 32 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index d8524357373e..ade09f97be5c 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -3245,6 +3245,8 @@ __printf(3, 4) void i915_handle_error(struct drm_i915_private *dev_priv, u32 engine_mask, const char *fmt, ...); +void i915_handle_reset(struct drm_i915_private *dev_priv, + u32 engine_mask); extern void intel_irq_init(struct drm_i915_private *dev_priv); extern void intel_irq_fini(struct drm_i915_private *dev_priv); diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index a34f459f8ac1..ab5d4d40083d 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -2673,41 +2673,17 @@ static void i915_clear_error_registers(struct drm_i915_private *dev_priv) } /** - * i915_handle_error - handle a gpu error + * i915_handle_reset - handle a gpu reset * @dev_priv: i915 device private - * @engine_mask: mask representing engines that are hung - * @fmt: Error message format string + * @engine_mask: mask representing engines that require reset * - * Do some basic checking of register state at error time and - * dump it to the syslog. Also call i915_capture_error_state() to make - * sure we get a record and make it available in debugfs. Fire a uevent - * so userspace knows something bad happened (should trigger collection - * of a ring dump etc.). + * Executes reset on the given engines. */ -void i915_handle_error(struct drm_i915_private *dev_priv, - u32 engine_mask, - const char *fmt, ...) +void i915_handle_reset(struct drm_i915_private *dev_priv, + u32 engine_mask) { struct intel_engine_cs *engine; unsigned int tmp; - va_list args; - char error_msg[80]; - - va_start(args, fmt); - vscnprintf(error_msg, sizeof(error_msg), fmt, args); - va_end(args); - - /* - * In most cases it's guaranteed that we get here with an RPM - * reference held, for example because there is a pending GPU - * request that won't finish until the reset is done. This - * isn't the case at least when we get here by doing a - * simulated reset via debugfs, so get an RPM reference. - */ - intel_runtime_pm_get(dev_priv); - - i915_capture_error_state(dev_priv, engine_mask, error_msg); - i915_clear_error_registers(dev_priv); /* * Try engine reset when available. We fall back to full reset if @@ -2731,14 +2707,14 @@ void i915_handle_error(struct drm_i915_private *dev_priv, } if (!engine_mask) - goto out; + return; /* Full reset needs the mutex, stop any other user trying to do so. */ if (test_and_set_bit(I915_RESET_BACKOFF, &dev_priv->gpu_error.flags)) { wait_event(dev_priv->gpu_error.reset_queue, !test_bit(I915_RESET_BACKOFF, &dev_priv->gpu_error.flags)); - goto out; + return; } /* Prevent any other reset-engine attempt. */ @@ -2759,8 +2735,43 @@ void i915_handle_error(struct drm_i915_private *dev_priv, clear_bit(I915_RESET_BACKOFF, &dev_priv->gpu_error.flags); wake_up_all(&dev_priv->gpu_error.reset_queue); +} +/** + * i915_handle_error - handle a gpu error + * @dev_priv: i915 device private + * @engine_mask: mask representing engines that are hung + * @fmt: Error message format string + * + * Do some basic checking of register state at error time and + * dump it to the syslog. Also call i915_capture_error_state() to make + * sure we get a record and make it available in debugfs. Fire a uevent + * so userspace knows something bad happened (should trigger collection + * of a ring dump etc.). + */ +void i915_handle_error(struct drm_i915_private *dev_priv, + u32 engine_mask, + const char *fmt, ...) +{ + va_list args; + char error_msg[80]; + + va_start(args, fmt); + vscnprintf(error_msg, sizeof(error_msg), fmt, args); + va_end(args); + + /* + * In most cases it's guaranteed that we get here with an RPM + * reference held, for example because there is a pending GPU + * request that won't finish until the reset is done. This + * isn't the case at least when we get here by doing a + * simulated reset via debugfs, so get an RPM reference. + */ + intel_runtime_pm_get(dev_priv); + + i915_capture_error_state(dev_priv, engine_mask, error_msg); + i915_clear_error_registers(dev_priv); + i915_handle_reset(dev_priv, engine_mask); -out: intel_runtime_pm_put(dev_priv); } -- 2.16.2 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx