Re: [PATCH v13 6/6] drm/i915: expose rcs topology through query uAPI

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On 16/02/18 12:28, Joonas Lahtinen wrote:
Quoting Lionel Landwerlin (2018-02-15 14:02:02)
With the introduction of asymmetric slices in CNL, we cannot rely on
the previous SUBSLICE_MASK getparam to tell userspace what subslices
are available. Here we introduce a more detailed way of querying the
Gen's GPU topology that doesn't aggregate numbers.

This is essential for monitoring parts of the GPU with the OA unit,
because counters need to be normalized to the number of
EUs/subslices/slices. The current aggregated numbers like EU_TOTAL do
not gives us sufficient information.

As a bonus we can draw representations of the GPU :

         https://imgur.com/a/vuqpa

v2: Rename uapi struct s/_mask/_info/ (Tvrtko)
     Report max_slice/subslice/eus_per_subslice rather than strides (Tvrtko)
     Add uapi macros to read data from *_info structs (Tvrtko)

v3: Use !!(v & DRM_I915_BIT()) for uapi macros instead of custom shifts (Tvrtko)

v4: factorize query item writting (Tvrtko)
     tweak uapi struct/define names (Tvrtko)

v5: Replace ALIGN() macro (Chris)

v6: Updated uapi comments (Tvrtko)
     Moved flags != 0 checks into vfuncs (Tvrtko)

v7: Use access_ok() before copying anything, to avoid overflows (Chris)
     Switch BUG_ON() to GEM_WARN_ON() (Tvrtko)

v8: Tweak uapi comments style to match the coding style (Lionel)

v9: Fix error in comment about computation of enabled subslice (Tvrtko)

v10: Fix/update comments in uAPI (Sagar)

v11: Drop drm_i915_query_(slice|subslice|eu)_info in favor of a single
      drm_i915_query_topology_info (Joonas)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx>
<SNIP>

+++ b/include/uapi/drm/i915_drm.h
@@ -1620,6 +1620,7 @@ struct drm_i915_perf_oa_config {
struct drm_i915_query_item {
         __u64 query_id;
+#define DRM_I915_QUERY_TOPOLOGY_INFO    0x01
Just a number should be sufficient? Hex would indicate a mask.

+/*
+ * Data written by the kernel with query DRM_I915_QUERY_TOPOLOGY_INFO :
+ *
+ * data: contains the 3 pieces of information :
+ *
+ * - the slice mask with one bit per slice telling whether a slice is
+ *   available. The availability of slice X can be queried with the following
+ *   formula :
+ *
+ *           (data[X / 8] >> (X % 8)) & 1
+ *
+ * - the subslice mask for each slice with one bit per subslice telling
+ *   whether a subslice is available. The availability of subslice Y in slice
+ *   X can be queried with the following formula :
+ *
+ *           (data[subslice_offset +
+ *                 X * DIV_ROUND_UP(max_subslices, 8) +
+ *                 Y / 8] >> (Y % 8)) & 1
+ *
+ * - the EU mask for each subslice in each slice with one bit per EU telling
+ *   whether an EU is available. The availability of EU Z in subslice Y in
+ *   slice X can be queried with the following formula :
+ *
+ *           (data[eu_offset +
+ *                 X * max_subslices * DIV_ROUND_UP(max_eus_per_subslice, 8) +
+ *                 Y * DIV_ROUND_UP(max_eus_per_subslice, 8) +
+ *                 Z / 8] >> (Z % 8)) & 1
I'm still contemplating if providing *_stride to make this more straightofrward
would be a good or bad thing. The cases would become:

data[X / 8] & BIT(X % 8)

data[subslice_offset + X * subslice_stride + Y/8] & BIT(Y % 8)

data[eu_offset + (X * max_subslices + Y) * eu_stride + Z/8] & BIT(Z % 8)

I think I'm heavily leaning towards that, as it comes with the option
that we increase eu_stride two-fold to report more information per EU
(or subslice for that matter).

I'm not sure adding other types of information interleaved with availability mask is good thing. Sounds pretty annoying to parse/test.
I'd much rather adding new structs.

Regarding stride fields, I'm okay either way.

Thanks!

-
Lionel


Thoughts?

Regards, Joonas


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