On 25/01/2018 13:57, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2018-01-25 13:33:32)
- if (engine && ((caps & engine->caps) != caps))
- return -EINVAL;
+ do {
+ engine = i915->engine[_VCS(instance)];
+ instance ^= 1;
+ vcs_instances--;
+ } while ((caps & engine->caps) != caps && vcs_instances > 0);
+
+ if ((caps & engine->caps) != caps)
+ return -EINVAL;
+
+ timeline = i915_gem_context_lookup_timeline_class(eb->ctx,
+ VIDEO_DECODE_CLASS);
+ spin_lock_irq(&timeline->lock);
+ prev_req = list_first_entry_or_null(&timeline->requests,
+ struct drm_i915_gem_request,
+ ctx_link);
+ spin_unlock_irq(&timeline->lock);
This isn't doing anything yet as we aren't using the timeline. The idea
is sound though, we need to rejig timelines to make them more flexible
so that we can combine them to use one per-queue. Ok.
I think it works - as far as I looked at the trace.pl HTML output it
seems to.
The purpose is to simulate single stream of execution, so this is a new
timeline I added which is per ctx and per engine class. Submissions set
up an await on a previous request on the virtual engine, so when the
balancer decides to move between instances it ensures they do not run in
parallel.
In a real implementation this either wouldn't be needed or would live at
some other, more natural, level.
Regards,
Tvrtko
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