At least in Coffee Lake it happens that we start initiliazing audio when no display is connected. This was discovered by CI when running IGT test case drv_module_reload --r basic-no-display The issue here is that the 'intel_device_info_runtime_init()' sets num_pipes to 0 but before this happens the audio part has already started to initialize itself. Later on the num_pipes is updated to 0 in intel_device_info_runtime_init() and we hit that when audio part is digging out ELD. This causes a warning in dmesg. To fix this issue, let's check the number of available pipes when trying to read out ELD. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103206 Signed-off-by: Mika Kahola <mika.kahola@xxxxxxxxx> --- drivers/gpu/drm/i915/intel_audio.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_audio.c b/drivers/gpu/drm/i915/intel_audio.c index 4705194..5e367b1 100644 --- a/drivers/gpu/drm/i915/intel_audio.c +++ b/drivers/gpu/drm/i915/intel_audio.c @@ -859,6 +859,9 @@ static int i915_audio_component_get_eld(struct device *kdev, int port, const u8 *eld; int ret = -EINVAL; + if (INTEL_INFO(dev_priv)->num_pipes == 0) + return ret; + mutex_lock(&dev_priv->av_mutex); intel_encoder = get_saved_enc(dev_priv, port, pipe); -- 2.7.4 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx