Re: [PATCH v5 4/8] drm: Add driver-private objects to atomic state

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Op 27-03-17 om 10:31 schreef Daniel Vetter:
> On Mon, Mar 27, 2017 at 10:28:42AM +0200, Maarten Lankhorst wrote:
>> Op 27-03-17 om 08:38 schreef Daniel Vetter:
>>> On Wed, Mar 22, 2017 at 03:30:49PM -0700, Dhinakaran Pandiyan wrote:
>>>> From: "Pandiyan, Dhinakaran" <dhinakaran.pandiyan@xxxxxxxxx>
>>>>
>>>> It is necessary to track states for objects other than connector, crtc
>>>> and plane for atomic modesets. But adding objects like DP MST link
>>>> bandwidth to drm_atomic_state would mean that a non-core object will be
>>>> modified by the core helper functions for swapping and clearing
>>>> it's state. So, lets add void * objects and helper functions that operate
>>>> on void * types to keep these objects and states private to the core.
>>>> Drivers can then implement specific functions to swap and clear states.
>>>> The other advantage having just void * for these objects in
>>>> drm_atomic_state is that objects of different types can be managed in the
>>>> same state array.
>>>>
>>>> v4: Avoid redundant NULL checks when private_objs array is empty (Maarten)
>>>> v3: Macro alignment (Chris)
>>>> v2: Added docs and new iterator to filter private objects (Daniel)
>>>>
>>>> Acked-by: Harry Wentland <harry.wentland@xxxxxxx>
>>>> Suggested-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
>>>> Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@xxxxxxxxx>
>>>> ---
>>>>  drivers/gpu/drm/drm_atomic.c        | 69 +++++++++++++++++++++++++++
>>>>  drivers/gpu/drm/drm_atomic_helper.c |  5 ++
>>>>  include/drm/drm_atomic.h            | 93 +++++++++++++++++++++++++++++++++++++
>>>>  3 files changed, 167 insertions(+)
>>>>
>>>> diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c
>>>> index 9b892af..e590148 100644
>>>> --- a/drivers/gpu/drm/drm_atomic.c
>>>> +++ b/drivers/gpu/drm/drm_atomic.c
>>>> @@ -57,6 +57,7 @@ void drm_atomic_state_default_release(struct drm_atomic_state *state)
>>>>  	kfree(state->connectors);
>>>>  	kfree(state->crtcs);
>>>>  	kfree(state->planes);
>>>> +	kfree(state->private_objs);
>>>>  }
>>>>  EXPORT_SYMBOL(drm_atomic_state_default_release);
>>>>  
>>>> @@ -184,6 +185,21 @@ void drm_atomic_state_default_clear(struct drm_atomic_state *state)
>>>>  		state->planes[i].ptr = NULL;
>>>>  		state->planes[i].state = NULL;
>>>>  	}
>>>> +
>>>> +	for (i = 0; i < state->num_private_objs; i++) {
>>>> +		void *private_obj = state->private_objs[i].obj;
>>>> +		void *obj_state = state->private_objs[i].obj_state;
>>>> +
>>>> +		if (!private_obj)
>>>> +			continue;
>>>> +
>>>> +		state->private_objs[i].funcs->destroy_state(obj_state);
>>>> +		state->private_objs[i].obj = NULL;
>>>> +		state->private_objs[i].obj_state = NULL;
>>>> +		state->private_objs[i].funcs = NULL;
>>>> +	}
>>>> +	state->num_private_objs = 0;
>>> Here we set num_private_objs = 0;
>>>
>>>> +
>>>>  }
>>>>  EXPORT_SYMBOL(drm_atomic_state_default_clear);
>>>>  
>>>> @@ -978,6 +994,59 @@ static void drm_atomic_plane_print_state(struct drm_printer *p,
>>>>  }
>>>>  
>>>>  /**
>>>> + * drm_atomic_get_private_obj_state - get private object state
>>>> + * @state: global atomic state
>>>> + * @obj: private object to get the state for
>>>> + * @funcs: pointer to the struct of function pointers that identify the object
>>>> + * type
>>>> + *
>>>> + * This function returns the private object state for the given private object,
>>>> + * allocating the state if needed. It does not grab any locks as the caller is
>>>> + * expected to care of any required locking.
>>>> + *
>>>> + * RETURNS:
>>>> + *
>>>> + * Either the allocated state or the error code encoded into a pointer.
>>>> + */
>>>> +void *
>>>> +drm_atomic_get_private_obj_state(struct drm_atomic_state *state, void *obj,
>>>> +			      const struct drm_private_state_funcs *funcs)
>>>> +{
>>>> +	int index, num_objs, i;
>>>> +	size_t size;
>>>> +	struct __drm_private_objs_state *arr;
>>>> +
>>>> +	for (i = 0; i < state->num_private_objs; i++)
>>>> +		if (obj == state->private_objs[i].obj &&
>>>> +		    state->private_objs[i].obj_state)
>>>> +			return state->private_objs[i].obj_state;
>>>> +
>>>> +	num_objs = state->num_private_objs + 1;
>>>> +	size = sizeof(*state->private_objs) * num_objs;
>>>> +	arr = krealloc(state->private_objs, size, GFP_KERNEL);
>>> But here we unconditionally realloc to a presumably smaller size. If you
>>> look at drm_atomic_state->num_connector (which also does dynamic array
>>> realloc), that one works a bit differently (and hence needs these NULL
>>> checks).
>>>
>>> I think aligning with how we do things with connectors, for consistency
>>> (no other reason really) would be good.
>>>
>>> Just noticed this while reading Maarten's review, which seems to go even
>>> farther away from how we handle this for connectors.
>>> -Daniel
>> Connectors are handled differently, because there's a fixed number of connectors and each
>> connector is assigned to its slot at state->connectors[drm_connector_index];
>>
>> For private objects this is not the case, there's no way to put them in a fixed index,
>> so the array is resized and reallocated as needed. If you care about the realloc to a smaller
>> size, add a separate variable max_private_objs and multiply its size by 2 every time it's
>> not big enough. This also changes get_private_obj_state from O(n²) to O(n log(n)).
>>
>> I don't propose you should though, because N is small enough and the increased complexity
>> isn't worth the decreased readability. So just set num to zero and don't worry about null
>> checks. :)
> Hm, in that case shouldn't we also kfree the allocation in default_clear?
> Makes no sense resetting to 0 and not freeing, when we do an
> unconditional krealloc afterwards. That's the part that confused me ...
> I'm not worried about the realloc overahead (and that's easy to fix
> indeed).
> -Daniel

We might as well, strictly speaking not needed but probably reduces confusion. :)

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