Re: [PATCH 3/5] drm/i915: Grab the rotation from the passed plane state for VLV sprites

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On Mon, Nov 07, 2016 at 10:20:55PM +0200, ville.syrjala@xxxxxxxxxxxxxxx wrote:
> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> 
> Use the passed in plane_state instead of plane->state in
> vlv_update_plane(). Currently the two are one and the same, but if we
> start queuing up multiple plane updates they might not be.
> 
> Looks like this was rebase fail on my part.
> 
> Cc: Daniel Vetter <daniel.vetter@xxxxxxxx>
> Fixes: 8d0deca8c6e0 ("drm/i915: Pass 90/270 vs. 0/180 rotation info for intel_gen4_compute_page_offset()")
> Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

Reviewed-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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