To save power when the sprite is full screen, we can disable the primary plane on the same pipe. Track the sprite status and enable/disable the primary opportunistically. v2: remove primary plane enable/disable hooks; they're identical Signed-off-by: Jesse Barnes --- drivers/gpu/drm/i915/intel_drv.h | 1 + drivers/gpu/drm/i915/intel_sprite.c | 41 +++++++++++++++++++++++++++++++++++ 2 files changed, 42 insertions(+), 0 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h index e0407cd..0340b4c 100644 --- a/drivers/gpu/drm/i915/intel_drv.h +++ b/drivers/gpu/drm/i915/intel_drv.h @@ -180,6 +180,7 @@ struct intel_plane { struct drm_plane base; enum pipe pipe; struct drm_i915_gem_object *obj; + bool primary_disabled; int max_downscale; u32 lut_r[1024], lut_g[1024], lut_b[1024]; void (*update_plane)(struct drm_plane *plane, diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index a51edc9..976eee3 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -329,6 +329,28 @@ snb_get_destkey(struct drm_plane *plane) return value; } +static void +intel_enable_primary(struct drm_crtc *crtc) +{ + struct drm_device *dev = crtc->dev; + struct drm_i915_private *dev_priv = dev->dev_private; + struct intel_crtc *intel_crtc = to_intel_crtc(crtc); + int reg = DSPCNTR(intel_crtc->plane); + + I915_WRITE(reg, I915_READ(reg) | DISPLAY_PLANE_ENABLE); +} + +static void +intel_disable_primary(struct drm_crtc *crtc) +{ + struct drm_device *dev = crtc->dev; + struct drm_i915_private *dev_priv = dev->dev_private; + struct intel_crtc *intel_crtc = to_intel_crtc(crtc); + int reg = DSPCNTR(intel_crtc->plane); + + I915_WRITE(reg, I915_READ(reg) & ~DISPLAY_PLANE_ENABLE); +} + static int intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc, struct drm_framebuffer *fb, int crtc_x, int crtc_y, @@ -415,9 +437,23 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc, intel_plane->obj = obj; + /* + * Be sure to re-enable the primary before the sprite is no longer + * covering it fully. + */ + if (!disable_primary && intel_plane->primary_disabled) { + intel_enable_primary(crtc); + intel_plane->primary_disabled = false; + } + intel_plane->update_plane(plane, fb, obj, crtc_x, crtc_y, crtc_w, crtc_h, x, y, src_w, src_h); + if (disable_primary) { + intel_disable_primary(crtc); + intel_plane->primary_disabled = true; + } + /* Unpin old obj after new one is active to avoid ugliness */ if (old_obj) { /* @@ -447,6 +483,11 @@ intel_disable_plane(struct drm_plane *plane) struct intel_plane *intel_plane = to_intel_plane(plane); int ret = 0; + if (intel_plane->primary_disabled) { + intel_enable_primary(plane->crtc); + intel_plane->primary_disabled = false; + } + intel_plane->disable_plane(plane); if (!intel_plane->obj) -- 1.7.4.1