Re: Git for games working group

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On Fri, Sep 14, 2018 at 04:36:19PM -0700, John Austin wrote:
> > There's also the nascent "don't fetch all the blobs" work-in-progress
> > clone mode which might be of interest to you:
> > https://blog.github.com/2018-09-10-highlights-from-git-2-19/#partial-clones
>
> Yes! I've been pretty excited about this functionality. It drives a
> lot of GVFS/VFS for Git under the hood. I think it's a great solution
> to the repo-size issue.

Right, though this still subjects the remote copy to all of the
difficulty of packing large objects (though Christian's work to support
other object database implementations would go a long way to help this).

Thanks,
Taylor



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