Christopher Curtis <ccurtis0 <at> gmail.com> writes: > I don't know if you're intentionally setting up a stawman here, but > inkscape is a vector editor, blender is a 3D modeler, and gedit is a > text editor. These applications aren't in the same domain as GIMP and > MyPaint. Don't dismiss it so quickly. It may not be very important for a 2D graphic artist, but for a 3d artist, to have the same keybindings in their 2d and 3d apps would be very useful. I work with 3ds Max and Photoshop on a daily basis and I have to switch between the two often. even after 10 years It gets annoying that simple tasks like "panning the view" or "cloning a selection" is completely different in the two (Autodesk is mostly to blame in this case). When you work with a number of apps, and you need to work fast, having to shift mental gears between apps always slows you down. I still occasionally use Ctrl-alt-z to undo more than one step when I'm in 3ds max because this is how it's done in Photoshop, and I end up zooming to the scene extents instead. I try my best to synchronize keybindings where I can. _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer