Re: translate menu mod

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On Tue, 2011-01-11 at 15:36 +0300, Alexandre Prokoudine wrote:
> On 1/11/11, Alexia Death wrote:
> 
> > anything up. If you use strings that have translations in their
> > original location, you may even get translation working, tho Im not
> > sure how script-fu and localization interact specially in regard to
> > lables.
> 
> Checboxes and suchlike in FX Foundry scripts dialogs are partly
> translated, because some messages ara translated in po-script-fu/*.po.

Why doesn't FX Foundry install its own po files in its own translation
domain? Script-Fu has support for registering an additional translation
domain.


Sven


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